作者 主题: 【HHH】通灵者变体-导灵修士(Rivethun spirit channeler)  (阅读 5049 次)

副标题: 矮人的古老灵修哲学思想...所以Rivethun到底怎么翻译才好拉(摔!)

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引述:闹鬼英雄手册《Haunted Heroes Handbook》

通灵者变体-导灵修士(Rivethun spirit channeler)

『小时候身为魔女的奶奶教过我,古物里面会寄宿着精灵』
                                                                                           ——洛蒂·杨森,《小魔女学园》


导灵修士是行使名为里维特亨(Rivethun)的古老矮人哲学的通灵者,里维特亨解释了凡胎肉体和缥缈灵魂之间的联系所能产生的力量。大部分导灵修士都是该古老哲学的矮人信徒,但是对于其他种族的通灵者他们都能满怀热情地接纳,毕竟里维特亨的理念认为不谐和多样乃是开启个体对灵魂世界感知的不二法门。导灵修士充当着自然和超自然居民之间的使节以及沟通的渠道。

心与魂(Mind and Soul,Ex):导灵修士必须选择以感知或者魅力来决定所有通灵者的职业相关能力,包括但不限于变体职业能力,学习并施放通灵者法术的最低相关属性,通灵者法术的豁免DC,由高属性带来的奖励法术数量,以及其英灵能力的效果等。这样的选择在1级时作出,之后无法更改。导灵修士每法术等级每日可使用法术数量比《异能冒险》33页里面列出来的通灵者每日可知法术少1个。这调整了通灵者的施法能力。

祈灵上身(Spiritual Invocation,Su):取代降灵某个职阶的英灵到自己身上24小时,导灵修士能邀请附近的本地精魂进入自己身体,持续24小时。这如同灵舞士变体(《异能冒险》,94页)的降灵之舞(Spirit Dance)能力一般运作,然而导灵修士无须寻找合适地点进行降灵,因为其邀请的是附近的精魂而非英灵。这项能力调整了英灵能力以及替代了英灵同调和灵力奔涌。

精魂会谈(Spiritual Parley,Ex):2级时,导灵修士在面对精类,元素,除了本地亚种外的异界生物,以及不死生物的交涉检定上获得1/2职业等级加值。同样在禊术(见下文)的交涉检定上也能得到同样加值。这项能力替代禁忌。

禊术(Wrangle Condition,Su):3级时,导灵修士能看见并和附着在自己和盟友身上,导致其陷入异常状态的不净之灵交谈,这如同御灵巫的禊术能力一般运作.

制祟者(Haunt Channeler,Su):导灵修士在7级而不是3级才能获得该能力。这项能力替代呼唤浮游灵。


劇透 -  原文:
Rivethun Spirit Channeler(Medium Archetype)
Rivethun spirit channelers are mediums who practice the ancient dwarven philosophy of the rivethun, which teaches that power lies in the connection between physical bodies and immaterial souls. Most rivethun spirit channelers are dwarven adherents of this ancient philosophy, but mediums of other races are accepted with equal fervor, for the rivethun teachings state that discord and heterogeneousness are the most surefire way to open one’s senses to the spiritual world. Rivethun spirit channelers act as ambassadors and negotiators between the denizens of the natural and supernatural worlds.

Mind and Soul (Ex): A rivethun spirit channeler chooses whether she uses her Wisdom or Charisma score to determine the effects of her medium class abilities (including this archetype’s abilities). This includes (but is not limited to) the minimum ability score needed to learn or cast a medium spell, the save DC of her medium spells, the number of bonus spells (if any) she receives for having a high ability score, the number of times per day she can use her medium abilities, and the effects of her spirit’s abilities. This choice is made at 1st level, and once made, it can’t be changed. A rivethun spirit channeler knows one fewer spell of each spell level that she can cast than is indicated on Table 1–3: Medium Spells Known (Pathfinder RPG Occult Adventures 33). This alters the medium’s spellcasting.

Spiritual Invocation (Su): Rather than channel the legend of a single spirit for 24 hours, a rivethun spirit channeler can invite a nearby local spirit into her body for 24 hours. This functions exactly like the spirit dance ability of the spirit dancer medium archetype (Occult Adventures 94), except the rivethun spirit channeler doesn’t need to find an appropriate location to channel her spirits since she invites nearby spirits into her body instead of channeling a legend. This alters spirit and replaces spirit bonus and spirit surge.

Spiritual Parley (Ex): At 2nd level, a rivethun spirit channeler adds 1/2 her medium level to Diplomacy checks attempted against fey, elementals, outsiders (except native outsiders), and undead creatures, as well as on Diplomacy checks attempted as part of the wrangle condition ability (see below). This ability replaces taboo.

Wrangle Condition (Su): At 3rd level, a rivethun spirit channeler can interact directly with unwholesome spirits of the ills that trouble her or her allies. This functions like the animist shaman’s wrangle condition ability (Pathfinder RPG Advanced Class Guide 110).

Haunt Channeler (Su): A rivethun spirit channeler receives this ability at 7th level instead of at 3rd level. This ability replaces connection channel.