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离线 snowknight

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Re: 【pfs】分站
« 回帖 #20 于: 2016-07-23, 周六 16:28:43 »
Xiaoerh( Magnolia White# 173642-5 Scarab Sages) 2级改为剪影人奥骑流build
====================================

名字 小二黑  职业 1级牧师(瓦瑞西安朝圣者)   Magnolia White# 173642-5
所属势力:圣甲虫贤者 Scarab Sages
阵营 秩序中立 信仰 埃拉斯蒂尔(Erastil)  团结(家族)、 秩序(亚空)领域
体型 中型 性别 女 种族 人类(瓦瑞西安人)
年龄 15 移动速度 30尺
先攻+6 察觉+2 昏暗视觉
语言:通用语 瓦瑞西安语
XP 1 Fame 2 Prestige 2 Gold 100
           



力量10+0
敏捷18+4种族+2
体质10+0
智力10+0
感知14+2
魅力14+2
BAB+0CMB+0CMD14

攻击
长弓+5或+3/3(近距+1)1d8+0(近距+1)   X3100尺

防御
AC 18(+4护甲+4敏捷),措手不及14,接触14
HP 9(1d8+天赋1)
强韧+2,反射+4,意志+4

种族特性
  单项属性+2:人类角色在1级时选择任意一项属性+2,以表现他们多种多样的天赋。
  中等体型:人类是中等体型生物,不因体型获得任何加值或者减值。
  标准速度:人类的基本陆地速度为30英尺。
  奖励专长:人类角色在1级时获得一个额外专长。
       妖精之友:替换奖励技能。获得妖精魔法(地形为地下)、妖精思维(本职侦查和使用魔法装置)、妖精视觉(低光60尺)。 

背景特性

天佑人:幸运加值+1。
受气包:先攻+2。(2级换为法理通,CL+2)

职业特性
团结(承受5/5)、秩序(秩序之触5/5)领域,善良灵光,引导能量1d6(5/5)(DC13),自发治疗施法,
幸运之路(Fortunate Road):1级起,瓦瑞西安朝圣者必须选择混乱领域(Chaos),团队领域(Community),解放领域(Liberation),机运领域(Luck),旅行领域(Travel)或天气领域(Weather)(或者在战役中可能的话,选择出自进阶玩者手册[Advanced Player’s Guide]的探索子域[Exploration],命运子域[Fate],自由子域[Freedom],交易子域[Trade],季子域[Seasons])作为她的领域中的一个。如果牧师所侍奉的神祗并不具有上述领域中的任何一个,那么她有权使用这些领域,但是只能选取一个领域——实际上她失去了选择第二个领域的权利。作为结果,只有少数牧师会在侍奉那些不具有上述领域的神祗的同时成为瓦瑞西安朝圣者。在其他方面,该能力如同标准牧师的领域能力并取代之。
旅队联结(Caravan Bond)(Su):1级起,通过带领一支队伍祈祷1分钟,瓦瑞西安朝圣者能够选择数量等同于她的牧师等级 + 她的感知调整值位旅伴。她可以将领域的神授力量用在这些旅伴身上,就如同他们是她自身一般。她能将这些能力使用到距离她30尺内的旅伴身上,即使这些能力原本需要接触。该能力取代了牧师的中甲与盾牌擅长——保留下来的只有擅长轻甲。


专长
1级普通专长  近距射击:30尺内射击命中、伤害+1。 
1级奖励专长  快速射击:全力射击多射一次、命中均-2。

法术
牧师法术:
0级/3:侦测魔法,神导,抗力
1级/2+1:防护邪恶、通晓语言/祝福

妖精法术(地下可用):
0级/3:火花术,阅读魔法,闪光术
1级/1:鹰的眼睛(Aspect of the Falcon)


技能加点每级2  盔甲减值-2
侦查(+6):    1(技能)+3(本职)+2(感知)
专业(+6):    1(技能)+3(本职)+2(感知)


[/spoiler]
装备
精制长弓375 gp3磅购于第1张记录单
链甲衫100 gp25磅购于第1张记录单
箭*18/201 gp3磅初始购物
牧师工具包14 gp21.5磅初始购物
木棍、投石索0 gp4磅初始购物


剩余金币 100 gp 负重情况  56.5磅/轻载 (战斗时背包扔地上,长弓或木棍只拿一个,为31磅)           33/66/100



特殊福利
Explore,Report,Cooperate:你已经拥有了成为模范探索者的优良意识。以一个自由或直觉动作,你可以斟酌一个你声明的特殊举动(例如压制而不是杀掉某个敌人、善待某个NPC或回收某个特殊物品)是否有助于完成探索者协会的目标。GM将告知你这举动会产生积极影响(有助于达成此战役的次要目标)、消极影响(阻碍次要目标)或无所谓(无法有助或阻碍次要目标)。如果这举动对于PC达成次要目标的影响不在这三种选项内,GM可以用五个或更少单词组成的短语回答。一旦你使用此福利,从你的记录单上划去此项。出自1号记录单。
有价值的发现:当你进行任务没有获得满声望时,划掉此项获得1点声望。出自1号记录单。


记录单
纪录单1 负伤幽魂


无势力记录卡
势力记录卡


劇透 -   :
牧师工具包

价格 16金币; 重量 32磅。

  该工具包包括一个背包,一个睡袋,一个腰包,蜡烛(10),一本便宜的教典,燧石和铁片,铁壶,一套餐具,麻绳,肥皂,一个法术材料包,火把(10),口粮(5天),水袋和一个木制圣徽。

原价16GP,此处因为资金紧张,腰包和麻绳不买,节省2GP和10.5磅。

家族子域(Family Subdomain)
  承受(Binding Ties, Su):以标准动作, 你触摸一个盟友并将一个影响它的状态转移到自己身上。此效果持续的轮数等于你的牧师等级,但是你可以用一个自由动作结束它。在效果结束时,状态将回到原本的生物上,除非它已经结束或者被其他效果移除。在转移期间,该生物对被转移的状态免疫。每天能用「3+感知修正」次。此能力取代团队领域的镇定接触能力。
  替代领域法术:2环-安定心神(calm emotions);3环-制造食物(create food and water)。
 

亚空子域(Archon Subdomain)
  秩序之触(Touch of Law, Sp):你可以一个标准动作碰触一个自愿的生物,向其注入神圣秩序的力量,令其在一轮中的所有攻击检定、技能检定、属性检定和豁免检定如同在正常的d20投骰中投出11点。你每日可使用此能力的次数为「3+感知修正」。
  威胁灵光(Aura of Menace, Su):到了8级,你能用标准动作发动30尺的防护灵光,敌人的命中、AC、豁免受到-2惩罚。你每天能使用的轮数等于牧师等级,不必连续。此能力取代善良领域的神圣之枪能力或秩序领域的律理之杖能力。
  替代领域法术:1环-神恩(divine favor);3环-祈祷(prayer);6环-异界盟友(planar ally,限亚空神使)。

Fey Magic
Source Heroes of the Wild pg. 5 (Amazon)
The character has a mystic connection to one terrain type, selected from the ranger’s favored terrain list. The character selects three 0-level druid spells and one 1st-level druid spell. If the character has a Charisma score of 11 or higher, when in the selected terrain, she gains these spells as spell-like abilities that can be cast once per day. The caster level for these effects is equal to the user’s character level. The DC for the spelllike abilities is equal to 10 + the spell’s level + the user’s Charisma modifier. These spells are treated as being from a fey source for the purposes of the druid’s resist nature’s lure class feature and similar abilities.
A dwarf can take this trait in place of greed and stonecunning. An elf, half-elf, or half ling can take this trait in place of keen senses. A gnome can take this trait in place of obsessive. A half-orc can take it in place of orc ferocity. A human can take it in place of skilled. A human who replaces skilled with fey magic also gains fey thoughts and low-light vision.

Fey Thoughts
Source Heroes of the Wild pg. 5 (Amazon)
The character sees the world more like a native of the First World. Select two of the following skills: Acrobatics, Bluff, Climb, Diplomacy, Disguise, Escape Artist, Fly, Knowledge (nature), Perception, Perform, Sense Motive, Sleight of Hand, Stealth, Swim, or Use Magic Device. The selected skills are always class skills for the character.
A dwarf can take this trait in place of hatred. An elf, gnome, or half-orc can take this trait in place of racial weapon familiarity. A half-elf can take this trait in place of multitalented. A half ling can take it in place of fearless. In the case of humans, this trait replaces the skilled trait (and the human also gains fey magic and low-light vision, as detailed in Fey Magic, above).

Low-Light Vision
Source Heroes of the Wild pg. 5 (Amazon)
Many feyborn have low-light vision. Races that normally have darkvision (such as dwarves and half-orcs) can take low-light vision in place of darkvision. In the case of humans, this trait replaces the skilled trait (and the human also gains fey magic and fey thoughts, as detailed in Fey Magic, above).

Aspect of the Falcon
Source Advanced Player's Guide pg. 1 (Amazon)
School transmutation (polymorph); Level druid 1, hunter 1, ranger 1
Casting
Casting Time 1 standard action
Components V, S, DF
Effect
Range personal
Target you
Duration 1 minute/level
Description
You take on an aspect of a falcon. Your eyes become wide and raptor-like, and you grow feathers on the sides of your head. You gain a +3 competence bonus on Perception checks, a +1 competence bonus on ranged attacks, and the critical multiplier for your bows and crossbows becomes 19–20/×3. This effect does not stack with any other effect that expands the threat range of a weapon, such as the Improved Critical feat or a keen weapon.
« 上次编辑: 2016-08-02, 周二 22:42:37 由 snowknight »
白雪諾 10/18/12/13/10/16 | LG 人类 男性 | 义洛理圣武2| HP 21/21 | AC 20(16 tch, 14 fl) | CMD 16 | F7 R7 W6 | 先攻+4 | 骑术+7,生存+3,魔法装置+5,唬骗+5,杂技+7,驯养动物+7|普通视觉 |随意攻击 AB+6,DMG 1D8| 随意侦测气池|试炼(1/1) +1| 圣疗(4/4)1D6+3正能量
赵灵儿 20/13/10/05/08/18 | LG 娜迦裔 女性 | 神圣使徒圣武4| HP 32/32 | AC 22(14 tch, 18 fl) | CMD 21 | F8 R6 W7 | 先攻+1 | 宗教+1,位面-1,交涉+8|昏暗视觉 |随意攻击 AB+8,DMG 2D8+7| 随意侦测邪恶|制裁(1/1) +4,毁灭(1/1) +1| 圣疗(6/6+3/3)2D6正能量|勇气灵光,病免,移除疲乏,引导正能量,法术1,领域1
4E模组恐怖墓穴汉化全本放出http://www.goddessfantasy.net/bbs/index.php?topic=131767.0

离线 snowknight

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Re: 【pfs】分站
« 回帖 #21 于: 2016-09-07, 周三 21:23:20 »
伙伴、魔宠

 Boon Companion
Source Animal Archive pg. 18 (Amazon), Seekers of Secrets pg. 16 (Amazon)
Your bond with your animal companion or familiar is unusually close.

Prerequisites: Animal companion or familiar class feature.

Benefit: The abilities of your animal companion or familiar are calculated as though your class were 4 levels higher, to a maximum effective druid level equal to your character level. If you have more than one animal companion or familiar, choose one to receive this benefit. If you lose or dismiss an animal companion or familiar that has received this benefit, you may apply this feat to the replacement creature.

Special: You may select this feat more than once. The effects do not stack. Each time you take the feat, it applies to a different animal companion or familiar.


------------
Animal Ally
Source Faiths and Philosophies pg. 11 (Amazon)
Your respect for nature is so great that you can form a deep and lasting friendship with an animal.

Prerequisites: Nature Soul, character level 4th, must not have an animal companion or mount that advances as an animal companion.

Benefit: You gain an animal companion as if you were a druid of your character level –3 from the following list: badger, bird, camel, cat (small), dire rat, dog, horse, pony, snake (viper), or wolf. If you later gain an animal companion through another source (such as the Animal domain, divine bond, hunter’s bond, mount, or nature bond class features), the effective druid level granted by this feat stacks with that granted by other sources.
---------------------
Monstrous Mount
Source Inner Sea Combat pg. 14 (Amazon)
You have learned how to tame and ride exotic beasts.

Prerequisites: Handle Animal 4 ranks; Ride 4 ranks; divine bond (mount), hunter’s bond (animal companion), or mount class feature with an effective druid level of 4.

Benefit: You can select an exotic beast from the list of monstrous mounts to serve as your animal companion or special mount. You acquire and advance this creature in the same way as the mount or animal companion detailed in the class feature used as a prerequisite for this feat. You can also dismiss the creature as dictated by your class feature.

You must meet additional prerequisites to choose a creature with an Intelligence score of 3 or higher, as described in each creature’s entry.
----------------------------
 Nature Soul
Source Faiths and Philosophies pg. 11 (Amazon)
You are innately in tune with nature and venerate the power and mystery of the natural world.

Benefit: You get a +2 bonus on all Knowledge (nature) checks and Survival checks. If you have 10 or more ranks in one of these skills, the bonus increases to +4 for that skill.

---------------
Monstrous Companion    PFS不可
Source Cohorts and Companions pg. 9 (Amazon)
You have formed a bond with a creature far more exotic than an animal.

Prerequisites: Handle Animal 7 ranks; class feature that functions as the druid animal companion ability (including animal companion, divine bond [mount], hunter’s bond [animal companion], nature’s bond [animal companion], and the mount class feature) with an effective druid level of 7.

Benefit: You can select a magical beast as a cohort in place of your animal companion class feature (for more information on monster cohorts see Bestiary 316). The following chart determines the effective cohort level for your monstrous companion based on your effective druid level.

Effective Druid Level   Effective Cohort Level
7   4
8   5
9   6
10   6
11   6
12   7
13   8
14   9
15   9
16   9
17   10
18   11
19   11
20   12

If the magical beast’s effective cohort level is lower than what is allowed by your effective druid level, the cohort gains class levels equal to the difference. A cohort with 1 class level gains the link and share spells abilities of an animal companion. A cohort with 3 class levels gains the evasion animal companion ability. A cohort with 6 class levels gains the devotion animal companion ability. If the class feature you use as a prerequisite for this feat does not grant one of those abilities (such as a cavalier’s mount, which does not gain share spells), your monstrous mount also does not gain the ability. The magical beast does not gain any abilities not listed here.

In addition to the magical beasts listed in the Bestial Cohorts sidebar, this feat can be used to gain an ahuizotlB3, araneaB2, blink dogB2, dragon horseB2, dragonneB3, giant eagle, giant owlB3, giant vultureB3, griffon, kirinB3, leucrottaB2, manticore, pegasus, sea catB4, sheduB3, sleipnirB3, worg, or xanthosB4. The rules for using each of these creatures as a monster cohort are presented in the appendices of their respective Pathfinder RPG Bestiary volumes.

Special: This feat counts as the Leadership feat for the purposes of prerequisites. A character cannot have both Leadership and Monstrous Companion.

---------
Skaveling Companion
Source Inner Sea Monster Codex pg. 59 (Amazon)
You are bonded with a terrifying undead mount created through foul daemonic rites.

Prerequisites: 7th level in a class that grants an animal companion or mount, urdefhan.

Benefit: In place of the animal companion or mount granted by your class feature, you are bonded with a skaveling (Bestiary 2 42). Though less intelligent than others of its kind and lacking the ability to paralyze and infect victims with its bite, the beast serves you unerringly.
Bat, Skaveling

Size Large; Speed 20 ft., fly 40 ft. (good); AC +6 natural armor; Attack bite +10 (2d8+6); Ability Scores Str 23, Dex 19, Con —, Int 2, Wis 15, Cha 14; Special Attacks screech (DC 15); Languages none; Special Abilities Screech (Su) Once per day as a standard action, a skaveling can utter an ear-splitting screech that stuns non-skavelings in a 20-foot burst. All creatures within the area must succeed at a DC 15 Fortitude save or be stunned for 1d3 rounds. Other skavelings, mobats, and urdefhans are immune to this effect. This is a sonic mind-affecting effect. The save DC is Charisma-based.

------
 Totem Beast
Source Advanced Class Origins pg. 27 (Amazon)
Your animal companion becomes spiritually connected to an animal totem that has a spiritual significance for you or your background, such as a Shoanti clan’s animal totem.

Prerequisites: Wis 13, animal companion class feature.

Benefit: Select one animal aspect from the list presented in the hunter class’s animal focus class feature. Your animal companion has natural coloration suggestive of this aspect—a bear might have a dark spot in the shape of a bat, or a hawk might have unusual tiger striping in its feathers. Your animal companion gains the benefits of the selected animal aspect, treating its Hit Dice as its effective hunter level for this ability. This bonus doesn’t stack if the animal companion is already under the benefit of the same animal aspect because of the actual class feature.

For example, an animal companion with Totem Beast (snake) under the effect of the snake aspect from its hunter owner would get a +2 bonus on attack rolls when making attacks of opportunity, not a +4 bonus.
--------------
Vampiric Companion
Source Monster Codex pg. 237 (Amazon), Blood of the Night pg. 28 (Amazon)
Just as your undead existence mocks nature, so too does your twisted companion reflect the vile nature of vampirism.

Prerequisites: Dhampir or vampire, nongood alignment, 10th level in a class that grants a familiar or animal companion.

Benefit: Your animal companion or familiar’s type changes to “undead.” The creature gains fast healing 5 as well as your vampire or dhampir weaknesses. If you are a vampire, the creature also gains the following abilities, depending on what type of vampire you are.

Jiang-Shi: While the creature is adjacent to or in your square, it gains the benefit of your prayer scroll ability. The creature crumbles into dust if destroyed ( just like a jiang-shi), but is not permanently destroyed unless measures are taken that would destroy a jiang-shi.

Moroi: If the creature is adjacent to or in your square when you assume gaseous form, it transforms with you and follows you; its transformation ends when yours does. If reduced to 0 hit points, it’s forced into gaseous form and must return to your coffin to reform (or the foot of your coffin if it cannot fit within it).

Nosferatu: If the creature is adjacent to or in your square when you assume swarm form, it transforms with you and follows you; its transformation ends when yours does. The creature can climb as if using the spider climb vampire ability, even if its anatomy is not suitable for climbing (such as a horse).

Special: If your animal companion or familiar is destroyed, dismissed, or lost, you can apply the effects of this feat to the replacement creature. If you are destroyed, the creature retains its undead type but loses all other special abilities from this feat. If you have more than one animal companion or familiar, choose one of them when you select this feat and apply its effects to that creature.

You can select this feat more than once. Each time you select the feat, it applies to a different animal companion or familiar.
« 上次编辑: 2016-09-07, 周三 21:35:37 由 snowknight »
白雪諾 10/18/12/13/10/16 | LG 人类 男性 | 义洛理圣武2| HP 21/21 | AC 20(16 tch, 14 fl) | CMD 16 | F7 R7 W6 | 先攻+4 | 骑术+7,生存+3,魔法装置+5,唬骗+5,杂技+7,驯养动物+7|普通视觉 |随意攻击 AB+6,DMG 1D8| 随意侦测气池|试炼(1/1) +1| 圣疗(4/4)1D6+3正能量
赵灵儿 20/13/10/05/08/18 | LG 娜迦裔 女性 | 神圣使徒圣武4| HP 32/32 | AC 22(14 tch, 18 fl) | CMD 21 | F8 R6 W7 | 先攻+1 | 宗教+1,位面-1,交涉+8|昏暗视觉 |随意攻击 AB+8,DMG 2D8+7| 随意侦测邪恶|制裁(1/1) +4,毁灭(1/1) +1| 圣疗(6/6+3/3)2D6正能量|勇气灵光,病免,移除疲乏,引导正能量,法术1,领域1
4E模组恐怖墓穴汉化全本放出http://www.goddessfantasy.net/bbs/index.php?topic=131767.0

离线 snowknight

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Re: 【pfs】分站
« 回帖 #22 于: 2016-09-07, 周三 22:11:20 »
兽群围猎 Pack Flanking(团队专长)

   你和你的动物伙伴练习过如何围杀猎物。

 

先决条件:智力13,寓守于攻,可以获得动物伙伴

专长效果:当你和拥有此专长的动物伙伴共享方格或处于邻接状态,且同时威胁一个目标时,你们即都视为夹击目标,无论你们的位置如何。

正常情况:你必须和盟友处于目标的对角才能夹击目标


骑乘战斗(Mounted Combat)

 

  以下的骑乘战斗规则假定你是骑在马上战斗,不过也同样可以应用在更为特殊的坐骑,比如狮鹫和龙上。

 

  战斗中的坐骑:马(horse)、矮种马(pony)和骑乘用犬(riding dog)可以在战斗中骑乘。不过,如果它们没有接受过适当的作战训练(见驯养动物技能),坐骑会在战斗中受惊失控。如果你保持在坐骑上,那么你每轮需要花费一个移动动作通过DC 20的骑术检定来控制坐骑。如果你成功控制了坐骑,那么你可以在此动作后再进行一个标准动作。如果你失败,那么这个移动动作会延长为一个整轮动作,你在下一轮开始前将不能进行任何动作。

  你的坐骑将在你的先攻位上行动,你可以使用坐骑的速度来移动,但只需要坐骑使用它自己的移动动作。

  马(矮种马除外)是大体型生物,占据10尺(2格)见方。方便计算起见,在战斗中你和你的坐骑视为占据相同的空间。

 

  在骑乘时战斗:你可以通过DC 5的骑术检定用双膝控制自己的坐骑,同时空出两只手来进行攻击和防御。这是一个自由动作。如果攻击体型小于你的坐骑且步行的生物,你会因视为处于居高临下而使近战攻击+1。如果你的坐骑移动了超过5尺,那么在此之后你只能进行一次近战攻击——因为你需要等待自己的坐骑接近对手,所以不可能获得足够的时间来发动全力攻击。即使你的坐骑以全速移动,你也不会在骑乘时的近战攻击上承受任何减值。

  如果你的坐骑发动冲锋,那么你的AC同样会承受因冲锋而带来的减值。如果你在坐骑冲锋后发动攻击,那么你也可以获得近战攻击的冲锋加值。当骑乘冲锋时,你使用长枪攻击可以造成双倍伤害。

  你可以在坐骑双倍速度移动时使用远程武器攻击,不过攻击检定承受-4减值;若坐骑奔跑(4倍速度移动)则你的远程武器攻击承受-8减值。在这两种情况下,你都视为在坐骑移动到一半的位置进行攻击检定。你可以在骑乘时使用远程武器进行全力攻击。和正常情况一样,你可以如常进行移动动作。

 

  在骑乘时施法:你可以在坐骑以其速度正常移动时,在它移动之前或之后施放法术。如果你让坐骑在你施放法术的之前和之后都进行移动,那么就会造成你在坐骑进行移动时继续施法。坐骑移动的颠簸会要求你在施法时进行DC为「10+法术环级」的专注检定,检定失败则将失去该法术。如果你的坐骑正在奔跑(4倍速度移动),那么你可以在坐骑移动到一半的位置进行施法。不过因为奔跑时更为糟糕的施法环境,你的专注检定DC也会随之上升到「15+法术环级」。

 

  坐骑倒下:如果你的坐骑倒下,那么你可以通过DC 15的骑术检定来软着陆并不受任何伤害。如果检定失败,你将承受1d6点伤害。

 

  骑手落马:如果你在坐骑上失去意识,你有50%的几率会继续留在鞍上(如果你使用军用鞍座,那么几率上升到75%),否则你将坠马并受到1d6点伤害。在失去骑手以后,你的坐骑会立刻脱离战斗。

===============

瓦尔基里-----------古拉姆的女武神
敏魅感----

瓦利西亚牧师16级神圣辩护4级
20级先祖先知

1、Nature Soul
Source Faiths and Philosophies pg. 11 (Amazon)
You are innately in tune with nature and venerate the power and mystery of the natural world.

Benefit: You get a +2 bonus on all Knowledge (nature) checks and Survival checks. If you have 10 or more ranks in one of these skills, the bonus increases to +4 for that skill.

2、Animal Ally
Source Faiths and Philosophies pg. 11 (Amazon)
Your respect for nature is so great that you can form a deep and lasting friendship with an animal.

Prerequisites: Nature Soul, character level 4th, must not have an animal companion or mount that advances as an animal companion.

Benefit: You gain an animal companion as if you were a druid of your character level –3 from the following list: badger, bird, camel, cat (small), dire rat, dog, horse, pony, snake (viper), or wolf. If you later gain an animal companion through another source (such as the Animal domain, divine bond, hunter’s bond, mount, or nature bond class features), the effective druid level granted by this feat stacks with that granted by other sources.
---------------------

3、 Boon Companion
Source Animal Archive pg. 18 (Amazon), Seekers of Secrets pg. 16 (Amazon)
Your bond with your animal companion or familiar is unusually close.

Prerequisites: Animal companion or familiar class feature.

Benefit: The abilities of your animal companion or familiar are calculated as though your class were 4 levels higher, to a maximum effective druid level equal to your character level. If you have more than one animal companion or familiar, choose one to receive this benefit. If you lose or dismiss an animal companion or familiar that has received this benefit, you may apply this feat to the replacement creature.

Special: You may select this feat more than once. The effects do not stack. Each time you take the feat, it applies to a different animal companion or familiar.

4、怪物坐骑
Monstrous Mount
你学会了如何驯服并骑乘那些奇特猛兽的技巧。

先决条件:驯养动物4级,骑术4级,有效德鲁伊等级4级的神契坐骑(divine bond mount)、猎手羁绊动物伙伴(hunter’s bond animal companion)或坐骑(mount)职业能力
专长效果:你能够从怪物坐骑列表中选择一只奇特猛兽来做你的动物伙伴或特殊坐骑。你可以按照本专长先决条件里的职业能力的描述,使用与坐骑和动物伙伴相同的方式来获取和进化怪物坐骑。你也能够按照职业能力中描述的那样遣散怪物坐骑。
你必须满足额外的先决条件才能选择智力属性为3或更高的生物作为怪物坐骑,详细要求标注在每个生物的说明中。
---------------------------------
5、精熟怪物坐骑
Monstrous Mount Mastery
你的怪物坐骑掌握了那些只有野生同类才能拥有的能力。

先决条件:怪物坐骑,角色等级大于或等于坐骑的精熟要求中列出的等级
专长效果:你的怪物坐骑会获得其属性中标注为“精熟”一栏的能力与加值。你的等级必须至少与该栏标示的等级相同才能使用这些能力,因此如果你遣散一只怪物坐骑并更换不同种的新坐骑的话,尽管你可能会保留该专长,但是你的等级未必足够获取新坐骑的精熟一栏所带来的好处。
通常状况:怪物坐骑无论如何成长都无法使用自身的精熟能力。

可选怪物坐骑(Monstrous Mount Choices)
后述生物可以被具有怪物坐骑专长的人选择,作为动物伙伴或坐骑使用。它们的获取与进化和动物伙伴一致,但是有2点不同。首先,任何智力为3或更高的生物均会有一项或更多的额外先决条件,只有满足这些条件的角色才能选择该种坐骑。其次,只有具有精熟怪物坐骑专长的角色与这些生物进行搭档时,才能使用每个坐骑都具有的精熟能力。获得该专长的最低等级已经标注在括号内。

 

引用

狮鹫(Griffon)
先决条件:交涉、威吓或驯养动物5级;骑术5级
基础属性
体型:大型;速度:30尺,飞行40尺(机动性普通;飞行时无法携带骑手);AC:+4天生防御
属性:力量 16,敏捷 15,体质 16,智力 5,感知 13,魅力 8
攻击:啮咬(1d6);特殊能力:60尺黑暗视觉(darkvision),昏暗视觉(low-light vision),灵敏嗅觉(scent)
语言:通用语(不能说)
7级进化
速度:40尺,飞行80尺(机动性普通;飞行时无法携带骑手);AC:+2天生防御;属性:力量 +2,体质 +2
攻击:啮咬(1d6),2爪击(1d6);特殊能力:猛扑(pounce),耙抓(Rake,1d6)
精熟(7级):狮鹫可以在飞行时携带骑手,但是这么做会让飞行速度减半。

 

引用

海马(Hippocampus)
基础属性
体型:大型;速度:5尺,游泳40尺;AC:+4天生防御
属性:力量 16,敏捷 9,体质 15,智力 2,感知 12,魅力 11
攻击:啮咬(1d4);特殊能力:60尺黑暗视觉(darkvision),昏暗视觉(low-light vision),依赖水(water dependency)
4级进化
速度:游泳60尺;属性:力量 +2,敏捷 +4;攻击:啮咬(1d6)
精熟(7级):海马的游泳速度增加20尺,并且获得尾扫次要攻击,这可以造成1d4点伤害外加力量加值的一半。

 

引用

鹫马(Hippogriff)
基础属性
体型:大型;速度:40尺,飞行60尺(机动性普通;飞行时无法携带骑手);AC:+2天生防御
属性:力量 15,敏捷 15,体质 14,智力 2,感知 12,魅力 9
攻击:啮咬(1d6);特殊能力:60尺黑暗视觉(darkvision),昏暗视觉(low-light vision),灵敏嗅觉(scent)
4级进化
速度:40尺,飞行100尺(机动性普通;飞行时无法携带骑手)
属性:力量 +2,体质 +2;攻击:啮咬(1d6),2爪抓(1d4)
精熟(7级):鹫马可以在飞行时携带骑手,但是这么做会让飞行速度减半。

 

引用

座狼(Worg)
先决条件:阵营与中立邪恶相差不超过1阶
基础属性
体型:中型;速度:50尺;AC:+2天生防御
属性:力量 17,敏捷 15,体质 13,智力 6,感知 14,魅力 10
攻击:啮咬(1d6);特殊能力:60尺黑暗视觉(darkvision),昏暗视觉(low-light vision),灵敏嗅觉(scent)
语言:通用语,地精语
4级进化
AC:+2天生防御;属性:力量 +2,体质 +2;攻击:啮咬(1d8 外加 摔绊)
精熟(7级):每日1次以标准动作,座狼能够进行一次恐惧嚎叫(fearful howl)。该能力如同通用怪物能力中锥形(30尺)版本的恐惧(fear)。



===============
Agile
Source Pathfinder #100: A Song of Silver pg. 21, Pathfinder Society Field Guide pg. 50 (Amazon)
Aura moderate transmutation CL 7th
Slot none; Price +1 bonus; Weight —
Description
A character with Weapon Finesse can apply her Dexterity modifier to damage rolls with an agile weapon in place of her Strength modifier. This modifier to damage is not increased for two-handed weapons, but is still reduced for off-hand weapons. This weapon special ability can be placed only on melee weapons usable with Weapon Finesse.
Construction
Requirements Craft Magic Arms and Armor, cat's grace; Price —


« 上次编辑: 2020-10-19, 周一 22:30:07 由 snowknight »
白雪諾 10/18/12/13/10/16 | LG 人类 男性 | 义洛理圣武2| HP 21/21 | AC 20(16 tch, 14 fl) | CMD 16 | F7 R7 W6 | 先攻+4 | 骑术+7,生存+3,魔法装置+5,唬骗+5,杂技+7,驯养动物+7|普通视觉 |随意攻击 AB+6,DMG 1D8| 随意侦测气池|试炼(1/1) +1| 圣疗(4/4)1D6+3正能量
赵灵儿 20/13/10/05/08/18 | LG 娜迦裔 女性 | 神圣使徒圣武4| HP 32/32 | AC 22(14 tch, 18 fl) | CMD 21 | F8 R6 W7 | 先攻+1 | 宗教+1,位面-1,交涉+8|昏暗视觉 |随意攻击 AB+8,DMG 2D8+7| 随意侦测邪恶|制裁(1/1) +4,毁灭(1/1) +1| 圣疗(6/6+3/3)2D6正能量|勇气灵光,病免,移除疲乏,引导正能量,法术1,领域1
4E模组恐怖墓穴汉化全本放出http://www.goddessfantasy.net/bbs/index.php?topic=131767.0

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Re: 【pfs】分站
« 回帖 #23 于: 2016-10-13, 周四 23:57:05 »
不帅没法当主角---------这个世界看脸的------之魅力上一切篇
-----------------------------------不考虑职业能力----------
一、魅力换敏捷调先攻和上先攻
Noble Scion
Source Inner Sea World Guide pg. 288 (Amazon)
You are a member of a proud noble family, whether or not you remain in good standing with your family.

Prerequisites: Cha 13, must be taken at 1st level.

Benefit: You gain a +2 bonus on all Knowledge (nobility) checks, and that chosen Knowledge skill is always considered a class skill for you.

When you select this feat, choose one of the benefits listed below that matches the flavor of your noble family. Work with your GM to ensure that your choice is appropriate.

Scion of the Arts: You gain a +1 bonus on all Perform checks, and Perform is always a class skill for you. If you have the bardic performance ability, you can use that ability for an additional 3 rounds per day.
Scion of Lore: You gain a +1 bonus on all Knowledge skills in which you have at least 1 rank.
Scion of Magic: You gain one of the following languages as a bonus language: Abyssal, Aklo, Celestial, Draconic, Infernal, or Sylvan. Once per day, as a free action, you can gain a +2 bonus on any Spellcraft check you make. You must spend the free action to gain this bonus before you make the check.
Scion of Peace: Whenever you take 10 on a Wisdom-based skill, treat the result as if you had rolled a 13 instead of a 10.
Scion of War: You use your Charisma modifier to adjust Initiative checks instead of your Dexterity modifier.

【POTR】正义之道(Paths of The Righteous)


永绽荆锤(Everbloom Thorn)【POTR】正义之道(Paths of The Righteous)
位置:无;价格:6320gp
施法者等级:10级;重量:2磅
灵光:中等变化系
当拥有者以移动动作(move action)说出命令词之后,这把+1钉头锤(+1 Morningstar)会变形为一枚形状为红玫瑰的坠饰,这枚坠饰不会散发魔法灵光。只有真知术(True Seeing)或类似的魔法能够揭示出这件武器的本质。
每日1次以进行先攻检定的一部分,只要拥有者以单手握着坠饰形态的永绽荆锤,便可以立即将其变回+1钉头锤的形态。当拥有者这么做时,能够将自身的魅力加值(最低+1)加到她的先攻检定上。
制造要求:制造魔法武器和防具(Craft Magic Arms and Armor),魔法灵光(Magic Aura),缩物术(Shrink Item)
制造成本:3160gp


二、魅力上AC

这个比较多,

迷思翠的boon,混乱中立
颂教者神恩(EXALTED BOONS)
第一神恩  醉人蜂之口才(Calistria’s Tongue,Sp):魅惑人类(Charm Person) 3次/日,鹰之威仪(Eagle's Splendor) 2次/日,或暗示术(Suggestion) 1次/日。

劇透 -   :
魅惑人类(Charm Person)
学派:附魔系(魅惑)[影响心灵]
等级:吟游诗人 1,术士/法师 1,女巫 1
领域:魅惑领域 1
施法时间:标准动作
成分:语言,姿势
范围:近距(25尺 + 每两个等级5尺)
目标:一个类人生物
持续时间:1小时/等级
豁免:意志,通过则无效
法术抗力:可
这种魅惑会使一个类人生物认为你是他值得信赖的朋友和同盟,目标的态度视作友善(friendly)。然而若该生物正被你或你的盟友攻击或威胁,则它的豁免检定会获得+5加值。
该法术不能让你像控制机器人那样控制被魅惑的人,但对方会认为你的言行是有利于他的。你可以试着对受术者下命令,但需成功通过对抗性的魅力检定,才能说服它做平时不会去做的事(不能重试)。受影响的生物绝不会听从自杀或明显对它不利的命令,但他有可能会认为有些非常危险的事情是值得做的。你或你明显的盟友所作的任何威胁性动作都会打破该法术。你必须以受术者听得懂的语言与他沟通,否则你得擅长肢体语言。

鹰之威仪(Eagle's Splendor)
学派:变化系
等级:炼金术士 2,反圣武士 2,吟游诗人 2,牧师/先知 2,圣武士 2,术士/法师 2,召唤师 2
施法时间:标准动作
成分:语言,姿势,材料/法器(鹰的羽毛或粪便)
范围:接触
目标:接触到的生物
持续时间:1分钟/等级
豁免:意志,通过则无效(无害)
法术抗力:可
受术者变得更为沉着、健谈并富有人格魅力。该法术会使受术者的魅力获得+4的增强加值,从而会给魅力有关的技能以及其他使用魅力调整值的方式带来通常的好处。吟游诗人、圣武士和术士(以及其他以魅力为施法的关键属性的施法者)接受该法术后并不会因为魅力的增加而获得额外法术,但他们法术的DC会因为魅力的增加而提升。

暗示术(Suggestion)
学派:附魔系(胁迫)[依赖语言,影响心灵]
等级:吟游诗人 2,术士/法师 3,女巫 3
领域:魅惑领域 3,魔鬼子域 3
施法时间:标准动作
成分:语言,材料(一段蛇舌和一块蜂巢)
范围:近距(25尺 + 每两个等级5尺)
目标:一个活物
持续时间:1小时/等级 或 直至完成
豁免:意志,通过则无效
法术抗力:可
你通过暗示受术者(最多一两句话)采取某种方式的活动影响它的行动。你的暗示言辞必须能让那种活动听上去合情合理。若要求生物作出明显对自身有害的行为将使法术自动失效。
受术者将在法术持续时间内始终遵循被暗示的行动。如果该行动很快达成,则受术者达成目标后法术即告结束。你也可以设定特殊条件来在法术持续时间内触发受术者的行为。如果在法术结束前未达成触发条件,则暗示的行为不会发生。
一个相当合理的暗示会使受术者在进行豁免检定时受到减值(比如-1或-2)。
第二神恩  晕厥之触(Stunning Touch,Su):在使用魅惑领域(Charm Domain)的恍惚接触(Dazing Touch)时,你能够让被接触到的生物震慑(stunned)1轮以取代原本的晕眩(dazed)。若你并不具有魅惑领域,那么你会获得使用恍惚接触的能力,每日使用次数为3 + 你的感知调整值,就如同能力的具体描述一般;在此情况下,你只能让敌人晕眩,而无法震慑敌人。

第三神恩  优雅之守护(Protective Grace,Ex):当你穿着轻甲或者不穿甲时,可以将你的魅力调整值加到你的AC上。该加值可以用于对抗接触攻击。任何会使你的AC失去敏捷加值的状态,也会使你失去AC上的魅力加值。


人妖至高天使的boon、中立善良

Arshea
放纵之魂(Spirit of Abandon)
NG 天使至高天神使
掌管 自由,美丽,性
=============================================================================
教派
=============================================================================
圣徽:多彩布料包裹的斜倚人型
首选武器: 链枷
居所:无,四处游荡寻找X友中
领域:魅惑,善良,解放,力量
神庙:艺术家工作室,喜剧院,舞厅
信徒:妓女,画家,雕塑家,性伴,抑郁者
仆从:神裔附魔师,星界使徒,善良的宁芙
遵从仪式:
劇透 -   : 顯示
遵从效果:在面对能从某方面吸引你的智能生物时,魅力鉴定与基于魅力的技能鉴定+4神圣加值

=============================================================================
赐福
=============================================================================
1.Arshea的魅惑者(Arshea's Charmer, SP)易容术3次/天,次级幻象2次/天,或魅惑怪物 1次/天
2.完美躯体(Flawless Form, SU)不着甲并穿着暴露的衣物时获得等同魅力加值的AC
3.解放(Liberation, SP)每天一次你能施展解锢术(Freedom)

骨魔之狡诈(Osyluth Guile)【战斗】
你有技巧地使你的对手的攻击失准。
--------------------------------------------------------------------------------
先决条件:唬骗8级,闪避
专长效果: 当你使用防御式战斗或者采用全防御时,你可以选择一名对手。到你的下回合为止,你在针对其的近战攻击时在AC上获得等同于你的魅力调整值的闪避加值。当你不能看到你所选择的对手时你不能使用此专长。


三、魅力上豁免
神圣防护专长
Divine Protection
Source Advanced Class Guide pg. 144 (Amazon)
Your deity protects you against deadly attacks.

Prerequisites: Cha 13, Knowledge (religion) 5 ranks.

Benefit: Once per day as an immediate action before rolling a saving throw, you can add your Charisma modifier on that saving throw. As usual, this does not stack if you already apply your Charisma modifier to that saving throw. If you possess the charmed life class feature, you can instead apply Divine Protection’s bonus after rolling the saving throw but before the result is revealed.


四 、魅力修知识

王庭的奖励单某一条
« 上次编辑: 2017-10-19, 周四 00:20:36 由 snowknight »
白雪諾 10/18/12/13/10/16 | LG 人类 男性 | 义洛理圣武2| HP 21/21 | AC 20(16 tch, 14 fl) | CMD 16 | F7 R7 W6 | 先攻+4 | 骑术+7,生存+3,魔法装置+5,唬骗+5,杂技+7,驯养动物+7|普通视觉 |随意攻击 AB+6,DMG 1D8| 随意侦测气池|试炼(1/1) +1| 圣疗(4/4)1D6+3正能量
赵灵儿 20/13/10/05/08/18 | LG 娜迦裔 女性 | 神圣使徒圣武4| HP 32/32 | AC 22(14 tch, 18 fl) | CMD 21 | F8 R6 W7 | 先攻+1 | 宗教+1,位面-1,交涉+8|昏暗视觉 |随意攻击 AB+8,DMG 2D8+7| 随意侦测邪恶|制裁(1/1) +4,毁灭(1/1) +1| 圣疗(6/6+3/3)2D6正能量|勇气灵光,病免,移除疲乏,引导正能量,法术1,领域1
4E模组恐怖墓穴汉化全本放出http://www.goddessfantasy.net/bbs/index.php?topic=131767.0

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Re: 【pfs】分站
« 回帖 #24 于: 2016-11-05, 周六 11:18:41 »
纤细身躯
Narrow Frame
你那出色的协调性使你更适于在狭窄的空间行动。
先决条件:逃脱1级,动物或魔法兽
好处:当你挤入的狭小空间的宽度至少有你通常占据空间的一半时,你的攻击检定与AC不会由于挤压(squeezing)而遭受减值。不过进入或通过狭窄空间时,每次移动仍需消耗双倍的移动距离。
正常:当你被挤压(squeezing)时,攻击检定受到-4减值,AC受到-4减值。
白雪諾 10/18/12/13/10/16 | LG 人类 男性 | 义洛理圣武2| HP 21/21 | AC 20(16 tch, 14 fl) | CMD 16 | F7 R7 W6 | 先攻+4 | 骑术+7,生存+3,魔法装置+5,唬骗+5,杂技+7,驯养动物+7|普通视觉 |随意攻击 AB+6,DMG 1D8| 随意侦测气池|试炼(1/1) +1| 圣疗(4/4)1D6+3正能量
赵灵儿 20/13/10/05/08/18 | LG 娜迦裔 女性 | 神圣使徒圣武4| HP 32/32 | AC 22(14 tch, 18 fl) | CMD 21 | F8 R6 W7 | 先攻+1 | 宗教+1,位面-1,交涉+8|昏暗视觉 |随意攻击 AB+8,DMG 2D8+7| 随意侦测邪恶|制裁(1/1) +4,毁灭(1/1) +1| 圣疗(6/6+3/3)2D6正能量|勇气灵光,病免,移除疲乏,引导正能量,法术1,领域1
4E模组恐怖墓穴汉化全本放出http://www.goddessfantasy.net/bbs/index.php?topic=131767.0

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Re: 【pfs】分站
« 回帖 #25 于: 2017-03-10, 周五 09:57:56 »
Pathfinder Player Companion: Divine Anthology
Archetypes: The archetypes in this book are legal for play. Equipment: The equipment in this book is legal for play.
 Feats: The feats in this book are legal for play except Divine Communion.
Spells: The spells in this book are legal for play except visualization of the body and visualization of the mind.
Traits: The traits in this book are legal for play except ancestor's blade, Andoletta's consolation, gemstone collector, and rousing courage.
 Misc.: The divine fighting techniques, exploits, masterpieces, paladin codes and oaths, rogue talents, subdomains, and variant spellcasting in this book are legal for play except Desna's Shooting Star, Hymn of Restorative Harmonics, Oath of the People's Council, Norgorber's Silent Shiv (advanced technique only—initial benefit is legal), and Obfuscated Spellcasting. The oath of the skyseeker paladin oath is only available to paladins who worship the listed deities in the dwarven pantheon.







PFS Legal Torag's Patient Strikes

Source Divine Anthology pg. 31
Copies of Lessons of the Father, the divine fighting manual of Torag, are somewhat rare outside of the Five Kings Mountains, as tradition mandates that all copies of Lessons of the Father must be scribed by hand in Dwarven on iron sheets and bound between slabs of stone hand-carved by a cleric of Torag. As a result, these tomes are somewhat cumbersome to transport (even the smallest copy of the book weighs 50 pounds, and most exceed 100 pounds in weight). Those who have mastered the Lessons of the Father are highly respected within the faith.

Initial Benefit: Whenever you wield a warhammer, add your Wisdom bonus to the total number of attacks of opportunity that you can make per round. These additional attacks of opportunity don’t stack with those granted by Combat Reflexes, but this benefit counts as Combat Reflexes for the purpose of satisfying feat prerequisites and prestige class requirements. In addition, you can make attacks of opportunity while you’re flat-footed.

Advanced Prerequisites: Divine Fighting Technique, Vital Strike, Weapon Focus (warhammer), base attack bonus +10.

Advanced Benefit: Once per round, before you make an attack of opportunity with a warhammer, you can declare an opportunistic strike. If the attack hits, you can apply the effects of your Vital Strike feat. You can apply the Improved Vital Strike or Greater Vital Strike feat instead if you have either of those feats. If you confirm a critical hit with an opportunistic strike, you can attempt a disarm or trip combat maneuver check against the target as a free action—this combat maneuver does not provoke an attack of opportunity.
« 上次编辑: 2017-10-20, 周五 01:28:43 由 snowknight »
白雪諾 10/18/12/13/10/16 | LG 人类 男性 | 义洛理圣武2| HP 21/21 | AC 20(16 tch, 14 fl) | CMD 16 | F7 R7 W6 | 先攻+4 | 骑术+7,生存+3,魔法装置+5,唬骗+5,杂技+7,驯养动物+7|普通视觉 |随意攻击 AB+6,DMG 1D8| 随意侦测气池|试炼(1/1) +1| 圣疗(4/4)1D6+3正能量
赵灵儿 20/13/10/05/08/18 | LG 娜迦裔 女性 | 神圣使徒圣武4| HP 32/32 | AC 22(14 tch, 18 fl) | CMD 21 | F8 R6 W7 | 先攻+1 | 宗教+1,位面-1,交涉+8|昏暗视觉 |随意攻击 AB+8,DMG 2D8+7| 随意侦测邪恶|制裁(1/1) +4,毁灭(1/1) +1| 圣疗(6/6+3/3)2D6正能量|勇气灵光,病免,移除疲乏,引导正能量,法术1,领域1
4E模组恐怖墓穴汉化全本放出http://www.goddessfantasy.net/bbs/index.php?topic=131767.0

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Re: 【pfs】分站
« 回帖 #26 于: 2017-03-10, 周五 09:59:34 »
Pathfinder Player Companion: Pathfinder Society Primer
Everything in this book is legal for play with the following note.
Equipment: Only normal ioun stones have resonance—cracked and flawed ioun stones never do.

Pathfinder Player Companion: Paths of the Righteous
Several options in this book are being withheld to appear on Chronicle sheets.
Feats: The Daring Exploit, Favored Prestige Class, Ghost Whisperer, Smite Evil Magic, Strike True, Two-Weapon Drunkard, Uncanny Ally feats are legal for play.
Prestige Classes: The Ashavic dancer, crimson templar, darechaser, devoted muse, rose warden, sacred sentinel, scar seeker, and sphere singer prestige classes are legal for play. A sphere singer's wandering dream ability functions as written, despite the Lucid Dreamer feat not otherwise being legal for play.
Misc.: The magic items, spells, and witch patrons in this book are legal for play. Shield of wings is only available to characters who worship Ragathiel.


Pathfinder Player Companion: Blood of the Beast

Legal character options in this book are accessible to all qualifying PCs, except where noted; those options marked with an asterisk (*) are only available to characters of the associated race. Except where otherwise enabled by another ability, alternate favored class bonuses and racial traits are only available to members of the associated races.

Advanced Versatile Performances: The expanded versatility and masterpiece advanced versatile performances are legal for play, though expanded versatility cannot be used to select Escape Artist or Use Magic Device.
Alternate Racial Traits: The acrobatic, change size, keen kitsune, multilingual, and skilled alternate racial traits are legal for play.
Archetypes: The courser, fiend keeper*, first mother's fang*, fortune-finder*, jink witch*, nine-tailed heir*, opportunist, poison darter, prowler at world's end*, ravener hunter, red tongue, scavenger, swarm-monger, war painter archetypes are legal for play. A scavenger rogue gains Skill Focus (Appraise, Disable Device, or Knowledge [engineering]) in place of Craft Construct at 11th level.
Favored Class Bonuses: The favored class bonuses in this book are legal for play.
Feats: The Cooperative Swarmer, Cunning Killer, Empty Threats, Entwining Stare, Extended Combat Meditation, Graceful Athlete, Greater Meditation Master, Knotted Nets, Loveable Scoundrel, Mindful Meditation, Mindfulness Mastery, Mobile Acrobat, Rat Stack, Rending Swarm, Sensory Control, Shapechanging Savage, Squirming Pile, Startling Shapechange, Underfoot, and Venomous Stare* feats are legal for play.
Spells: The spells batrachian surge*, bit of luck*, contagious suggestion, curse of befouled fortune, depilate, fumblestep, greater hypnotism, gullibility, metabolic molting*, pouncing fury, and sweat poison spells are legal for play. Metabolic molting is not available as a spellcasting service. Naga shape I, naga shape II, and naga shape III are only available to nagaji and characters who have the naga bloodline. Traits: All traits in this book are legal for play. The Prophet of Burrows trait's benefit applies to Day Job checks.
Vigilante Talents: The vigilante talents brutal maneuver, deceitful trick, obscurity, racial paragon*, seamless shapechanger, and transformation sequence are legal for play.
Misc.: The eidolon subtype, wildsoul natural course, advanced weapon training, mesmerist tricks, bloodlines, monk options, and psychic disciplines are all legal for play.
« 上次编辑: 2017-03-10, 周五 23:32:39 由 snowknight »
白雪諾 10/18/12/13/10/16 | LG 人类 男性 | 义洛理圣武2| HP 21/21 | AC 20(16 tch, 14 fl) | CMD 16 | F7 R7 W6 | 先攻+4 | 骑术+7,生存+3,魔法装置+5,唬骗+5,杂技+7,驯养动物+7|普通视觉 |随意攻击 AB+6,DMG 1D8| 随意侦测气池|试炼(1/1) +1| 圣疗(4/4)1D6+3正能量
赵灵儿 20/13/10/05/08/18 | LG 娜迦裔 女性 | 神圣使徒圣武4| HP 32/32 | AC 22(14 tch, 18 fl) | CMD 21 | F8 R6 W7 | 先攻+1 | 宗教+1,位面-1,交涉+8|昏暗视觉 |随意攻击 AB+8,DMG 2D8+7| 随意侦测邪恶|制裁(1/1) +4,毁灭(1/1) +1| 圣疗(6/6+3/3)2D6正能量|勇气灵光,病免,移除疲乏,引导正能量,法术1,领域1
4E模组恐怖墓穴汉化全本放出http://www.goddessfantasy.net/bbs/index.php?topic=131767.0

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Re: 【pfs】分站
« 回帖 #27 于: 2017-03-10, 周五 21:00:18 »
Vicious Stomp

 恶毒踩踏
 战斗反射,精通徒手击打
 当对手倒地时,引发借机攻击
 战斗
 UC
 
 反手一拳

 Counterpunch
 敏捷18,战斗反射,精通徒手击打,武器专攻(徒手击打),BAB+16或拳师12
 当你双手全空并使用徒手击打战斗时,只要你的敌人对你近战攻击失手,你就可以对他发动一次徒手击打借机攻击
 战斗
 ACG
 
神选武器

Weapon of Chosen
 拥有神祗偏好武器的武器专攻专长,必须信仰一个神祗并从祂获得神术
 花费一个迅捷动作,在本轮你的下一次攻击时你的武器在攻击虚体生物和克服伤害减免时视为魔法武器
 
 ACG
 
精通神选武器

Improved Weapon of Chosen
 拥有神祗偏好武器的武器专攻专长,神选武器
 在启动神选武器后专长效果持续到下轮开始为止。在免减伤时武器获得一个基于神祗阵营的阵营品质
 
 ACG
 
高等神选武器

Greater Weapon of Chosen
 拥有神祗偏好武器的武器专攻专长,必须信仰一个神祗并从祂获得神术,精通神选武器,神选武器
 当用神祗的偏好武器以一个攻击动作发动一次单次攻击可进行两次攻击检定以较好的结果为准
 
 ACG
 
Improved Critical

精通重击
 擅长对应武器,BAB+8
 选择一种武器,重击威胁范围加倍
 战斗
 CRB
 
Lunge

突刺
 BAB+6
 以AC-2为代价增加近战攻击距离5尺
 战斗
 CRB
 Weapon Finesse

武器娴熟
  轻武器攻击时以敏捷属性代替力量
 战斗
 CRB
 
 优雅挥砍

 Slashing Grace
 敏捷13,武器娴熟,拥有所选武器的武器专攻专长
 选择一种单手挥砍武器或轻武器视为符合所有要求使用单手穿刺武器的职业能力和专长的前提。并且可以以敏捷调整值代替力量调整值加到武器伤害上
 战斗
 ACG
 
白雪諾 10/18/12/13/10/16 | LG 人类 男性 | 义洛理圣武2| HP 21/21 | AC 20(16 tch, 14 fl) | CMD 16 | F7 R7 W6 | 先攻+4 | 骑术+7,生存+3,魔法装置+5,唬骗+5,杂技+7,驯养动物+7|普通视觉 |随意攻击 AB+6,DMG 1D8| 随意侦测气池|试炼(1/1) +1| 圣疗(4/4)1D6+3正能量
赵灵儿 20/13/10/05/08/18 | LG 娜迦裔 女性 | 神圣使徒圣武4| HP 32/32 | AC 22(14 tch, 18 fl) | CMD 21 | F8 R6 W7 | 先攻+1 | 宗教+1,位面-1,交涉+8|昏暗视觉 |随意攻击 AB+8,DMG 2D8+7| 随意侦测邪恶|制裁(1/1) +4,毁灭(1/1) +1| 圣疗(6/6+3/3)2D6正能量|勇气灵光,病免,移除疲乏,引导正能量,法术1,领域1
4E模组恐怖墓穴汉化全本放出http://www.goddessfantasy.net/bbs/index.php?topic=131767.0

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Re: 【pfs】分站
« 回帖 #28 于: 2017-03-10, 周五 21:22:50 »
白鹤流
 Crane Style

白鹤拳
 闪避,精通徒手击打,BAB+2或武僧1级
 防御式攻击仅受-2
 战斗

流派
 UC
 
 Crane Wing

 白鹤展翅
 白鹤拳,BAB+5或武僧5级
 防御式攻击或全防御时,每轮可反弹1次攻击
 战斗
 UC
 
  Crane Riposte

  白鹤弹腿
 白鹤展翅,BAB+8或武僧7级
 反弹攻击后可以进行借机攻击
 战斗
 UC
 
鹰啄流 Spring-Heeled Style(战斗,流派专长)
你巧妙地在敌人之间周旋,依靠你护甲的灵活性来躲避敌人的打击。
要求:敏捷13,闪避,灵活移动,移动射击或跳跃攻击,BAB+4,擅长轻甲
好处:若你在通过移动动作移动了至少10尺的轮中开启此流派,在下一轮开始前你的武器攻击骰获得+2加值。开启此流派后,你对在使用远程武器攻击和为远程武器上弹时造成的借机攻击上,同样获得灵活移动的AC加值。
特殊:具有盔甲训练职业能力的角色可以穿着任何他擅长的盔甲来使用本流派。

鹰啄·迅 Spring-Heeled Sprint(战斗专长)
你能在不影响进攻的前提下快速移动。
要求:敏捷15,闪避,灵活移动,移动射击或跳跃攻击,鹰啄流,BAB+7,擅长轻甲
好处:开启鹰啄流后,在使用跳跃攻击或移动射击专长时你能移动至多两倍你速度的距离。

鹰啄·疾 Spring-Heeled Reaping(战斗专长)
轻便的护甲和出色的训练使你能在移动时做出多次攻击。
要求:敏捷17,闪避,灵活移动,移动射击或跳跃攻击,鹰啄·迅,鹰啄流,BAB+11,擅长轻甲
好处:开启鹰啄流后,在你使用跳跃攻击或移动射击专长时,你能在移动中的任意地点攻击两个不同的目标。每一次攻击都采用你最高的BAB。如同跳跃攻击,被你近战攻击的目标无法因为这次移动对你进行借机攻击。
灵猴突刺Monkey Lunge (Combat)
你可以快速调整你的步伐,让你免受反击。
先决条件:
突刺专长,特技动作1级。
效果:
以一个标准动作发动攻击,你可以使用突刺专长在你的回合结束之前增加你的可触距离五呎,而不需承受AC减值。你不能在中载或重载的时候使用此专长。
一般:
使用突刺专长将使你承受-2AC的惩罚。


不动如山 Steady Engagement (战斗专长) 平衡信念
你的身法平稳而暗含力量,敌人一旦尝试移动就会被你拽倒或是反扭。
先决条件:信仰义洛理,战斗反射,通行禁止
效果:如果你通过通行禁止专长阻止了敌人的移动,那么你可以以一个即时动作对目标进行一次卸武或摔绊战技攻击。


PFS Legal Stand Still (Combat) 通行禁止
Source PRPG Core Rulebook pg. 134 (Amazon)
You can stop foes that try to move past you.

Prerequisites: Combat Reflexes.

Benefit: When a foe provokes an attack of opportunity due to moving through your adjacent squares, you can make a combat maneuver check as your attack of opportunity. If successful, the enemy cannot move for the rest of his turn. An enemy can still take the rest of his action, but cannot move. This feat also applies to any creature that attempts to move from a square that is adjacent to you if such movement provokes an attack of opportunity.


Agile Maneuvers

灵活战技
  计算CMB时使用敏捷修正
 战斗
 CRB
 
 
 
« 上次编辑: 2017-03-10, 周五 22:18:45 由 snowknight »
白雪諾 10/18/12/13/10/16 | LG 人类 男性 | 义洛理圣武2| HP 21/21 | AC 20(16 tch, 14 fl) | CMD 16 | F7 R7 W6 | 先攻+4 | 骑术+7,生存+3,魔法装置+5,唬骗+5,杂技+7,驯养动物+7|普通视觉 |随意攻击 AB+6,DMG 1D8| 随意侦测气池|试炼(1/1) +1| 圣疗(4/4)1D6+3正能量
赵灵儿 20/13/10/05/08/18 | LG 娜迦裔 女性 | 神圣使徒圣武4| HP 32/32 | AC 22(14 tch, 18 fl) | CMD 21 | F8 R6 W7 | 先攻+1 | 宗教+1,位面-1,交涉+8|昏暗视觉 |随意攻击 AB+8,DMG 2D8+7| 随意侦测邪恶|制裁(1/1) +4,毁灭(1/1) +1| 圣疗(6/6+3/3)2D6正能量|勇气灵光,病免,移除疲乏,引导正能量,法术1,领域1
4E模组恐怖墓穴汉化全本放出http://www.goddessfantasy.net/bbs/index.php?topic=131767.0

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Re: 【pfs】分站
« 回帖 #29 于: 2017-03-10, 周五 23:33:05 »
Vulpine Pounce (Combat, Kitsune)


You can change shape mid-charge and pounce on an opponent in the same round.

Special: A kitsune may select this feat any time she would gain a feat.

Prerequisites: Swift Kitsune Shapechanger, base attack bonus +10, kitsune.

Benefit: When you change shape into your kitsune form and use the charge action in the same round, you can make a full attack against your opponent.


义洛理(Irori)
宗师
历史,知识和自我完善之神
阵营 LN
领域 医疗(Healing),知识(Knowledge),秩序(Law),符文(Rune),力量(Strength)
偏好武器 徒手打击(unarmed strike)
崇拜中心 艾巴萨罗姆(Absalom),扎摩诔(Jalmeray),卡塔佩什(Katapesh),法力废墟(Mana Wastes),奈克斯(Nex),奥斯利昂(Osirion),卡蒂亚(Qadira)
族类 瓦德拉尼人(Vudrani)

服从仪典(Obedience):在1小时的修行中,分配同样的时间练习拳脚功夫或者操演武器、阅读任何你从未读过的文本、和在思索宇宙之奥秘的同时编发辫。当服从仪典完成时,将发辫绕在脖颈上并且在接下来的1天内保持如此。你会在所有知识检定中获得+4神圣或亵渎加值。加值的类型取决于你的阵营——若你不属于善良或邪恶阵营,那么必须从在你第一次完成服从仪典时选择加值的类型。一旦做出选择,便无法更改。

引用
传音者神恩(EVANGELIST BOONS)
第一神恩  渊博学识(Expansive Knowledge,Sp):鉴定术(Identify) 3次/日,狐之狡黠(Fox's Cunning) 2次/日,或秘密文页(Secret Page) 1次/日。
劇透 -   : 顯示
第二神恩  定命拳(Inevitable Fist,Su):每日次数等同于你的生命骰数,你能够向自身的肢体灌入纯粹的秩序能量。你的徒手打击造成的伤害就如同你的体型比当前大1级一般,而且会获得公理(Axiomatic)武器特殊能力。启动和解消该能力是自由动作,且轮数不必连续。

第三神恩  符文之躯(Runic Form,Sp 和 Su):9个符文纹身出现在你的身体上,每3个符文都代表着义洛理的“三我”之一:肉体、心智和精神。以标准动作(除非另有说明),你能够耗费一个纹身的力量。在使用后,1个纹身的力量会在一周的时间内逐步归还。纹身的力量如后所述。
肉体纹身(Body Tattoo):其中两个容纳着治疗重伤(Cure Serious Wounds),最后一个是复原术(Restoration),你能够以类法术能力使用它们。
心智纹身(Mind Tattoos):其中两个可以通过迅捷动作耗费,这使得你能够在对抗附魔系(enchantment)法术或效果时重掷豁免检定。你必须在得知自己的豁免结果之前使用该能力,而且必须接受重掷的结果,即便比之前更差也是如此。第三个纹身在耗费之后会使得你的感知获得+4神圣加值,持续1分钟。
精神纹身(Spirit Tattoos):其中两个可以使你进入灵体(ethereal)状态,持续1分钟,就如同使用同游灵界(Etherealness)一般。第三个会使你获得10 + 每个你具有的生命骰数1点的法术抗力,持续1分钟。

引用
颂教者神恩(EXALTED BOONS)
第一神恩  遮蔽漫心(Cloud the Mind of the Unwary,Sp):催眠术(Hypnotism) 3次/日,怪物晕眩术(Daze Monster) 2次/日,或暗示术(Suggestion) 1次/日。
劇透 -   : 顯示
第二神恩  修复创痕(Repair the Damaged Body,Su):每日至多3次,当你施放范围为接触的咒法系(医疗)法术时,将其范围视为近距作为替代。

第三神恩  离地而行(Walk Above the Earth,Su):你悬在距离地面数英寸的的高度,就好像漂浮起来了一般。这不会影响你的速度,而且会使你免疫绝大多数种类的困难地形、压力板触发的陷阱和类似的其他效果。你仅能在实体表面上悬浮,因此若你在水上或者走下悬崖,依旧会向下掉落。不过你能够如同浮空术(Levitate)一般让自己上升或落下。若你在地表盘旋时作出攻击,就不会受到浮空术的法术描述中对攻击和伤害的惩罚。可一旦你使用移动动作将自身移向更高的空中,就会受到浮空术中对攻击和伤害的惩罚,直至你回到地面为止。

引用
卫道者神恩(SENTINEL BOONS)
第一神恩  老练武者(Masterful Warrior,Sp):克敌机先(True Strike) 3次/日,虚假生命(False Life) 2次/日,或加速术(Haste) 1次/日。
劇透 -   : 顯示
第二神恩  知敌不殆(Secrets of the Enemy,Ex):经年累月和各种生物对抗的知识使得你能够凭借着准确的直觉与敌人交锋。以标准动作,你能够在战斗中研究敌人,这需要按照敌人的类型进行成功的知识检定(详见核心手册中的知识技能)。DC为10 + 你的敌人的生命骰。若你成功进行检定,则会在对抗该敌人时,武器攻击和伤害检定获得+2加值。若你的知识检定失败,则可以用另一个动作再次尝试,但是所有对相同敌人使用本能力进行的后续尝试都会受到累计的-2减值。

第三神恩  完美体态(Perfection of Form,Ex):你对身体的潜能进行不断地发掘,使之趋于完美,变得几乎能够抵御任何毒素和疾病的摧残。你在对抗毒素(poison)、魔法和超自然疾病(diseases)、以及那些会造成属性伤害(ability damage)、属性吸取(ability drain)、或负向等级(negative levels)的法术和效果时,豁免检定获得+4神圣或亵渎加值。你还会变得免疫非魔法疾病。
« 上次编辑: 2017-03-11, 周六 08:23:14 由 snowknight »
白雪諾 10/18/12/13/10/16 | LG 人类 男性 | 义洛理圣武2| HP 21/21 | AC 20(16 tch, 14 fl) | CMD 16 | F7 R7 W6 | 先攻+4 | 骑术+7,生存+3,魔法装置+5,唬骗+5,杂技+7,驯养动物+7|普通视觉 |随意攻击 AB+6,DMG 1D8| 随意侦测气池|试炼(1/1) +1| 圣疗(4/4)1D6+3正能量
赵灵儿 20/13/10/05/08/18 | LG 娜迦裔 女性 | 神圣使徒圣武4| HP 32/32 | AC 22(14 tch, 18 fl) | CMD 21 | F8 R6 W7 | 先攻+1 | 宗教+1,位面-1,交涉+8|昏暗视觉 |随意攻击 AB+8,DMG 2D8+7| 随意侦测邪恶|制裁(1/1) +4,毁灭(1/1) +1| 圣疗(6/6+3/3)2D6正能量|勇气灵光,病免,移除疲乏,引导正能量,法术1,领域1
4E模组恐怖墓穴汉化全本放出http://www.goddessfantasy.net/bbs/index.php?topic=131767.0