天地之間,其猶橐龠乎!
虛而不屈,動而愈出。
多言數窮,不如守中。——老子《道德經.第五章 天地不仁》
寧靜德魯伊Halcyon Druid資料來源:《 冒險家指南》【AG】
寧靜之環的德魯伊接受老法師賈特比的教導並與傳統的德魯伊實踐相結合。儘管他們崇尚自然界,但寧靜德魯依卻不太注重效法其居民。取而代之的是,他們像老法師賈比特一樣,對待外層界。作為效忠的標誌,這些德魯伊戴上了奇幻的面具,描繪了天族,魔族,以及--最常是--野獸般的蓋丁天族。
寧靜德魯伊是和平維護者,在人與自然、人與精魂的世界以及不同人群之間進行調解。然而,在必要時,他們會用自己的魔法與和平的敵對者作戰,尤其是惡魔和惡魔崇拜者。
大多數的寧靜德魯伊都在納塔穆博(Nantambu)和周圍的村莊服務,在他們之間建立、記憶和仲裁不成文的協定。但是,有些寧靜德魯伊則被吸引到更遠的地方。他們這樣做可能是為了在部落和村莊之間建立新的聯繫,傳播和平的信息,或與惡魔暴亂作鬥爭。
連結面具Bonded Mask(Su):寧靜德魯伊與面具形成強大的連結,其功能與法師的連結物品相同,不同之處在於,它可以用來施放德魯伊法術(包括從職業能力獲得的法術),而不是法師法術。連結面具必須戴著才能產生效果,並且該面具佔據了頭部。寧靜德魯伊可以使用佔據頭部位置的物品能力來增強其面具,並且可以將現有的頭部物品指定為其連結面具(但前提是它必須覆蓋其面部)。
這種能力取代了自然紐帶。
瑪迦安比訓練Magaambya-Trained(Ex):寧靜德魯伊將交涉和所有知識技能添加到了她的職業技能列表中。
這種能力取代了自然智識,並改變了德魯伊的職業技能。
和平維護者Peacekeeper(Su):寧靜德魯伊在進行交涉和知識(本地)檢定時將他一半的職業等級(至少為1)加到檢定結果中(最低1)。
這種能力取代了野性認同。
自發施法Spontaneous Casting:寧靜德魯伊將所有來自善良牧師域的咒語添加到她的德魯伊咒語列表中,並且她可以將準備的咒語能量集中到她尚未提前準備的來自善良域的咒語中。他可以將事先準備好的法術,臨時轉化為“善良”域中任何等級相同或更低的法術。
此能力取代了自發施法。
善良領域(Good Domain)法術表(引用修改自chm檔2.0)
自然奧秘Natural Arcana(Su):在第4級,和此後每2級,一個寧靜德魯伊選擇兩個來自術士/法師的法術列表中法術,並將其添加到她的德魯伊法術列表中。所選法術必須比她當前可以施放的最高等級法術低至少1級。在第20級,寧靜德魯伊可以選擇任何級別的術士/法師法術。
此功能取代了自然變身。
抵抗下界影響Resist Fiendish Influence(Ex):在第4級時,寧靜德魯伊在對抗具有邪惡亞種的異界生物的類法術和超自然能力,以及帶有【邪惡】描述符法術的豁免檢定上,獲得+4額外加值。
這種能力取代了抵抗自然的誘惑。
具現面具Embody Mask(Sp):在13級時,戴上連結面罩的寧靜德魯伊可以具現其所代表的精魂,可以是任何微小到大型的蓋丁天族,天使,神使(亞空天族)或愛塔天族。此能力需要標準動作來激活並按照野獸型態IV(beast shape IV)(使用對魔法野獸的調整)起作用,但如果具現的形式具有以下能力,則添加以下能力:威嚇光環,防護光環,動物交談,心靈感應和巧言。如果具現的形態對某條件具有免疫力,則寧靜德魯伊在豁免引發該條件的效果的擲骰中獲得+4加值。寧靜德魯伊可以每天使用此能力持續數分鐘,相當於她的德魯伊等級。持續時間不必是連續的,但必須以1分鐘為增量使用。
此能力替換千面萬相。
原文
劇透 - :
Halcyon Druid
Source Adventurer's Guide pg. 121
Druids of the Halcyon Circle embrace the teachings of Old-Mage Jatembe, combining them with traditional druidic practices. Though they revere the natural world, halcyon druids are less focused on emulating its inhabitants. Instead, like Old-Mage Jatembe, they treat with beings from the Outer Sphere. As a sign of their allegiance, these druids wear fantastical masks depicting celestials, fiends, and— most often—the bestial agathions.
Halcyon druids are peacekeepers, mediating between people and nature, people and the spirit world, and different groups of people. Yet when necessary, they use their magic to fight enemies of peace, especially demons and demon cultists.
Most halcyon druids serve Nantambu and the surrounding villages—making, memorizing, and arbitrating the unwritten pacts between them. Some halcyon druids, however, are drawn farther afield. They may do so to forge new connections between tribes and villages, to spread the message of peace, or to fight demonic outbreaks.
Bonded Mask (Su): A halcyon druid forms a powerful bond with a mask, which functions identically to a wizard’s bonded object except that it can be used to cast druid spells (including those gained from class abilities) instead of wizard spells. A bonded mask must be worn to have an effect, and it occupies the head slot. A halcyon druid can enhance her mask with abilities appropriate for a head slot item, and can designate an existing head slot item as her bonded mask (but only if it covers her face).
This ability replaces nature bond.
Magaambya-Trained (Ex): A halcyon druid adds Diplomacy and all Knowledge skills to her list of class skills.
This ability replaces nature sense and alters the druid’s class skills.
Peacekeeper (Ex): A halcyon druid adds half her class level (minimum 1) to Diplomacy and Knowledge (local) checks.
This ability replaces wild empathy.
Spontaneous Casting: A halcyon druid adds all spells from the Good cleric domain to her druid spell list, and she can focus stored spell energy into spells from the Good domain that she hasn’t prepared ahead of time. She can lose a prepared spell to cast any spell of the same level or lower from the Good domain.
This ability replaces spontaneous casting.
Natural Arcana (Su): At 4th level and every 2 levels thereafter, a halcyon druid chooses two spells from the wizard/sorcerer spell list and adds them to her druid spell list. The chosen spells must be at least 1 level lower than the highest level spell she can currently cast. At 20th level, the halcyon druid can choose wizard/sorcerer spells of any level.
This ability replaces wild shape.
Resist Fiendish Influence (Ex): At 4th level, a halcyon druid gains a +4 bonus on saving throws against the spell-like and supernatural abilities of outsiders with the evil subtype and spells with the evil descriptor.
This ability replaces resist nature’s lure.
Embody Mask (Sp): At 13th level, a halcyon druid wearing her bonded mask can embody the spirit it represents, which can be any Tiny to Large agathion, angel, archon, or azata. This ability requires a standard action to activate and functions as per beast shape IV (using the adjustments for magical beasts), but adds the following abilities if the assumed form has them: aura of menace, protective aura, speak with animals, telepathy, and truespeech. If the assumed form has immunity to a condition, the druid gains a +4 bonus on saving throws against effects that cause that condition. A halcyon druid can use this ability for a number of minutes per day equal to her druid level. The duration does not need to be consecutive, but must be used in 1-minute increments.
This ability replaces a thousand faces.
老法師賈特比的瑪迦安比學院系統的德魯伊,沒有善良陣營限制,但能使用牧師善良域的法術跟部分法師系法術。各人覺得還不錯。特別是就PFS來說。用變身換法師系法術怎麼想都賺。