作者 主题: 龍雜304期模板【邪妖精】補發  (阅读 11040 次)

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离线 章魚

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龍雜304期模板【邪妖精】補發
« 于: 2020-10-17, 周六 03:33:05 »
邪妖精
精類生物可以與任何生物繁殖——除了來自妖精王庭的純血精類之外——也幾乎都會這樣做。精類與其他生物的後代有著與眾不同的特點,雙親的特徵同時在他們身上顯現,有時候他們會被誤認為是雙親之一的生物類型。在此之後,這些混血生物也會繁衍後代,並且把特徵和能力遺傳下去。經過了數代的繁衍,這些混血生物往往變得和噩夢或者瘋狂法師的試驗產品類似。這些古怪的生物會被他們非精類祖先那一邊的社會所拋棄。而妖精王庭的精類面對他們時,最好的結果莫過於把他們當做可憐的混血兒而拋棄,最糟糕的情況則是把這些雜種視為整個精類社會的恥辱,應該被追捕並消滅。

範例邪妖精
這個貪玩的侏儒生來就有一對蒼蠅般的翅膀在背後輕輕顫動,她的臉上帶著微笑。
炎夏邪妖精 侏儒1級戰士
小型精類
生命骰:1d8+2(6hp)
先攻:+2
速度:20尺(4格),飛行40尺(機動性一般)
防禦等級:16(+1體型,+ 2敏捷,+2皮甲,+1輕型盾牌),接觸13,措手不及14
基本攻擊/擒抱:+1/-4
攻擊:長劍+0近戰(1d6/19-20)或輕型十字弓+5遠程(1d6/19-20)
佔據/觸及:5尺/5尺
特殊攻擊:炎夏愛撫
特性:侏儒種族特性,鐵器易傷
豁免:強韌+4,反射+2,意志-1
屬性:力量9,敏捷13,體質12,智力10,感知9,魅力10
技能:躲藏+4,威嚇+4,聆聽+1,偵察+1
專長:武器專攻(輕型十字弓)
環境:溫帶山區
組織:單獨
挑戰等級: 1
財富:標準
陣營:總是邪惡(任意)
進化:通過職業等級
等級調整:LA0
炎夏邪妖精侏儒在惡作劇以及與他人相處的時候總是很殘忍。戰鬥與正面作戰相比,炎夏邪妖精侏儒更喜歡誤導與欺騙敵人。她們在殺死敵人之前,會弄得敵人暈頭轉向。炎夏邪妖精熱衷於善於使用幻術,並且無論何時都會精心佈置陷阱。

炎夏愛撫(超自然):就像被溫暖、清新的夏日空氣環繞一般,擁有炎夏愛撫的的邪妖精被自然法陣所保護。這個能力與反邪惡法陣類似,不同點在於它能防禦任何陣營的生物,除了動物、野獸、精類或者魔法獸。施法者等級為1級。

創造一個邪妖精“邪妖精”是一個可以加在任何活物(之後將其稱為“基礎生物”)上的模板。生物類型變為“精類”。該模板使用基礎生物的所有數據和特殊能力,除了下文所示。
((沒有明確說明LA0,只是在範例中有類似的說明,需要DM斟酌))
生命骰:d6或者通過職業等級
速度:許多精類有翅膀。她們中的一部分翅膀退化無法飛行,但是大部分還是可用的,讓這些生物可以用她們基礎生物正常速度的兩倍飛行(機動性一般)。本來就擁有翅膀的基礎生物可能會獲得與原先不同的翅膀。翅膀可能是下表中的任意類型。選擇翅膀或者投隨機骰(如下表所示)。
百分骰 翅膀類型
01-33 無
34-50 下表所示一種無法飛行的翅膀
51-60 蝙蝠翅膀
61-70 鳥類翅膀
71-80 蝴蝶翅膀/飛蛾翅
81-90 龍類翅膀/鱗片翅膀
91-100 昆蟲翅膀

特殊攻擊:邪妖精保留基礎生物的所有特殊攻擊,並且獲得如下一種季節之力。
季節之力:邪妖精與一個季節有著強力的連接,並且與之對應獲得一種力量。

春風輕觸(超自然):獲得春風接觸的能力如同被春天親吻,充滿了生機與希望。任意次數,通過一個標準動作,邪妖精可以用春風輕觸來接觸一個生物。這個接觸移除活物的眩暈、噁心、疲乏、力竭狀態。如果接觸的是不死生物,邪妖精的春風輕觸攻擊與牧師的驅散不死生物類似生效,效果相當於比邪妖精生命骰數低2級的牧師。與牧師的驅散能力不同,春風輕觸只能影響接觸的不死生物。

炎夏愛撫(超自然):就像被溫暖、清新的夏日空氣環繞一般,擁有炎夏愛撫的的邪妖精被自然法陣所保護。這個能力與反邪惡法陣類似,不同點在於它能防禦任何陣營的生物,除了動物、野獸、精類或者魔法獸。施法者等級與邪妖精生命骰數相等。

秋日收割(超自然):秋天是蕭瑟肅殺的季節。通過一個標準動作,邪妖精可以用特殊的解除攻擊來觸摸一個生物。這個接觸攻擊與目標型解除魔法相似。邪妖精每天可以使用這個能力1+魅力調整(最低1次)次數。施法者等級與邪妖精的生命骰數相等。

凜冬恐懼(超自然):擁有凜冬恐懼能力的邪妖精是令非精類生物不安的存在。這些生物越美麗,對其他生物來說就越致命。在她們5尺範圍內的非精類活物會不適並且在所有豁免上遭到相當於邪妖精魅力調整值(最低為1)的減值。

特殊能力:邪妖精保留基礎生物的所有特殊能力,並且獲得如下表所示的能力。

傷害減免:邪妖精根據其生命骰數獲得傷害減免。
生命骰數 傷害減免
1-3 無
4-7 5/鐵
8-11 10/寒鐵
12+ 15/寒鐵

易傷(特異):鐵器(包括鋼)的接觸會給邪妖精造成1點傷害。鋼鐵武器命中邪妖精後,會造成額外1d6傷害。精類的傷害減免可以抵消這個傷害,正常投這個傷害然後計算傷害減免,除非該武器可以擊破精類的傷害減免。

視覺(特異):大部分邪妖精擁有低光視覺。一些奇異血統的邪妖精擁有與眾不同的視覺,如下表所示。
百分骰視覺類型
1-70 低光視覺
71-80 和人類一樣的標準視覺
81-90 60尺黑暗視覺
91-95 生物沒有眼睛但是有30尺顫動感知
96-100 生物沒有眼睛但是有30尺盲視
屬性:邪妖精在基礎生物的屬性上額外獲得如下調整:-2力量,+2敏捷,-2體質,+2魅力
技能:邪妖精在威嚇技能上獲得+4種族加值。
環境:任意
陣營:總是邪惡
« 上次编辑: 2020-11-03, 周二 00:35:34 由 章魚 »

离线 超小舞

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Re: 龙杂307期LA+0模板【邪妖精】补发
« 回帖 #1 于: 2020-10-29, 周四 13:15:38 »
emmm 因为我自己好像也翻译过这个玩意,算是和花花一样的坏人,所以有几个错误我一定要指出来!
第一个是,这个东西是杂志304,而不是杂志307.
第二个是,这东西并没有明确说明LA0,只是在范例中有类似的说明,需要DM斟酌,告知DM是好习惯,也是必须的。
第三个是,低级的时候这个东西是DR/铁,而不是DR/寒铁。并且寒铁是铁的上位替换。
劇透 -   :
Unseelie Fey
Gwendolyn Kestrel, Dragon #304

Fey can breed with anything and, except for the pure-blood-minded seelie court fey, often do. The offspring of these liaisons are unusual creatures, blending characteristics of both parents, sometimes able to pass as a parent's creature type. In turn, these half-breeds mate and pass on a blend of features and abilities. After several generations, these mixed creatures often resemble things out of nightmares or a mad wizard's experiment.

These oddities generally are spurned by their non-fey ancestor's society. The seelie court fey view these creatures at best as pathetic half-breeds to be spurned with contempt and at worst as despicable perversions of all that is fey, to be hunted down and put out of their misery.

Creating an Unseelie Fey
"Unseelie fey" is a template that can be added to any living creature type (referred to hereafter as the "base creature"). The creature's type becomes "fey." It uses all the base creature's statistics and special abilities except as noted here.

Hit Dice: d6 or by character class.

Speed: Many fey have wings. Some of them are mere vestiges unable to support the weight of the unseelie fey, but most are usable, enabling the creature to fly at twice the base creature's normal speed (average maneuverability). A base creature that normally has wings might have wings unusual for its kind. Wings can be of any type listed on the table below. Select the wings or roll randomly (see the table below).

% Chance   Type of Wings
01-33   None
34-50   Unusable wings of a type listed below
51-60   Batlike
61-70   Birdlike
71-80   Butterflylike/Mothlike
81-90   Dragonlike/Scaled
91-100   Insectlike
Special Attacks: An unseelie fey retains all the special attacks of the base creature and also gains one of the season's power described below.

Season's Power: Each unseelie fey has a metaphysical connection to one of the seasons and has the related power.

Vernal Touch (Su): To receive a vernal touch is like being kissed by springtime itself, full of life and promise. At will, as a standard action, the seelie fey can touch a creature with a vernal touch. This touch removes dazed, nauseated, fatigued, and exhausted conditions from living creatures. For undead creatures, a seelie court fey's touch attack acts like a cleric's ability to turn undead with a cleric level equal to the unseelie fey's total Hit Dice -2. Unlike a cleric's turn ability, each use of vernal touch affects only the touched undead.

Summer Caress (Su): Surrounded as if by the warm, verdant air of summer, an unseelie fey with summer's caress is protected by a magic circle of nature. This ability functions much like a magic circle against evil, except that it protects against attacks from all creatures of any alignment except for those of the animal, beast, fey, or magical beast creature types. Caster level equal to HD.

Autumn Harvest (Su): Autumn is a time of endings. As a standard action, an unseelie fey can touch a creature with a special dispelling touch. This touch acts like a targeted dispel magic. The unseelie fey can use this ability a number of times per day equal to one plus the fey's Charisma bonus (minimum 1). Caster level equal to HD.

Winter Chill (Su): An unseelie fey with winter chill has a presence that disquiets nonfey. The more beautiful the creature is, the more uncomfortable other beings feel. Living, nonfey creatures within 5 feet of her feel uneasy and suffer a morale penalty on saves equal to the unseelie fey's Charisma bonus (minimum 1).

Special Qualities: An unseelie fey retains all the special qualities of the base creature and also gains fey qualities and those listed below.

Damage Reduction: Wood and silver weapons have little effect against unseelie creatures, but iron weapons do (including normal steel weapons). Once unseelie fey reach 12 or greater hit dice, this ability is replaced by normal damage reduction. See the chart below for details.

Hit Dice   Damage Reduction
1-3   None
4-7   5/iron
8-11   10/cold iron
12+   15/cold iron
Iron Vulnerability (Ex): The mere touch of iron (including steel) deals point of damage to the unseelie fey. A hit with an iron or steel weapon deals an additional +1d6 points of damage. Unseelie fey with more than 12 Hit Dice gain damage reduction, which protects them from most of this vulnerability. When an unseelie fey of 12 or more Hit Dice is hit with or touched by an iron weapon, calculate damage including the bonus for iron vulnerability (1 point for a touch or normal damage +1d6 for a successful attack) and then apply the creature's damage reduction.

Vision: Most unseelie fey have low-light vision. Some strange breeding combinations have created odd alternatives (see the table below).

% Chance   Type of Vision
01-70   Low-light
71-80   Standard; the creature can see as well as a human
81-90   Darkvision 60 ft.
91-95   The creature lacks eyes but has tremorsense 30 ft.
96-100   The creature lacks eyes but has blindsight 30 ft.
Abilities: Changes from the base creature as follows: -2 Strength, +2 Dexterity, -2 Constitution, +2 Charisma.

Skills: An unseelie fey gains a +4 racial bonus to Intimidate checks. It has the skill points of a fey; equal to 2 x Intelligence score and +2 per extra Hit Die. Treat skills from the base creature's list and from the bard's class list as class skills and other skills as cross-class. If the creature has a class, it gains skills for class levels normally.

Feats: Unseelie fey have one feat for every four levels or the base creature's total of feats, whichever is greater.

Climate/Terrain: Any land and underground

Organization: As base creature

Challenge Rating: As base creature

Treasure: As base creature or standard

Alignment: Always evil.

Advancement: As base creature or by character class

离线 天昊飞鸿

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Re: 龙杂307期LA+0模板【邪妖精】补发
« 回帖 #2 于: 2020-10-29, 周四 13:25:11 »
虽然我觉得这些问题不大,但是邪妖精模板确实是龙杂304的,也就是3e资源。dr就如同楼上所说,低级时是铁器dr。

离线 章魚

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Re: 龍雜304期模板【邪妖精】補發
« 回帖 #3 于: 2020-11-03, 周二 00:28:12 »
已改