作者 主题: 【RF】定制私人空间A DUMP OF ONE’S OWN p.216~227  (阅读 18034 次)

副标题: 校对:marfish,妖猫

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【RF】定制私人空间A DUMP OF ONE’S OWN p.216~227
« 于: 2017-09-23, 周六 19:26:22 »
定制私人空间A DUMP OF ONE’S OWN

这里介绍的是可选规则,GM和玩家可以有选择地为角色添加更有深度,可玩性更高的生活方式。一个生活方式主要有以下四个类别组成:舒适度与必需品(C&N)、安全(S)、街区(N)和娱乐(E)。每种生活方式都有这四类别的预设等级,和一组可以用来提高个体等级或购买娱乐选项的购点。生活方式类别不会被降低(除非你切换到更低端的生活方式)。每个生活方式都有一个类别界限,在基本等级旁边的括号内。类别不能超过这个界限。娱乐类别则没有等级。购点可以用来购买特定的娱乐选项(219页),而不是用来提高等级。
剧透 -   :
Presented here are optional rules for gamemasters and players to use to add more depth and playability to a character’s lifestyle. A lifestyle is divided into four categories:Comforts & Necessities (C&N), Security (S), Neighborhood (N), and Entertainment (E).Each lifestyle has preset levels for these four categories, plus a set of points that can be spent to raise individual levels or buy entertainment options. Lifestyle categories cannot be lowered (unless, of course, you switch to a lower lifestyle level). Each lifestyle also has a category limit, listed in brackets next to the base level. The category cannot be raised higher than this limit. The Entertainment category does not have a level. Instead of being used to raise the level, points can be used to buy specific entertainment options (p. 219).

并不是每种生活方式都需要把购点花完——每购点会提高生活的每月成本,所以玩家必须考虑他们所获得的收益和获得它们的成本。花费在舒适度和必需品、安全或街区上的每购点都会使生活方式的基本花费增加百分之十。花费在娱乐类别的购点消耗有所不同;根据相关的生活方式,它们可能不会带来额外成本(见219页“娱乐”,以及每个类别的信息)。
剧透 -   :
Not all the points for each lifestyle need to be spent—each point can raise the monthly cost of the lifestyle, so players have to consider the benefits they get and the costs of gaining them.Each point spent on Comforts & Necessities, Security, or Neighborhood increases the Lifestyle cost by ten percent of the base lifestyle.Points spent in the Entertainment category vary in cost; depending on the associated lifestyle, they may not bring in additional costs (see Entertainment, p. 219, as well as the information for each category).

生活风格选项(第224页)可以为生活方式增加或者减少更多的购点或更多类别。负面选项不能将类别等级降低到0以下;如果某个选项会造成这样的结果,则不能选择该选项。在选择生活方式选项时,一个生活方式可以获得最多2倍于初始生活方式购点。一些正面选项会提高界限;每个选项都有说明。此外,一些生活方式已经将生活方式选项包含在内。这些都在下面的生活方式描述中提到。
剧透 -   :
Lifestyle options (p. 224) can be taken to get more points for the lifestyle or reduce one or more categories. The negative options cannot reduce the level of a category below 0; if an option would do that, it cannot be selected. A lifestyle can gain up to twice the starting lifestyle points when taking lifestyle options. Some positive options can increase the limit; this is noted with each option. Additionally, some lifestyles come with lifestyle options already included. These are noted in the lifestyle descriptions below.
« 上次编辑: 2019-10-12, 周六 00:08:04 由 失语 »

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Re: 【RF】定制私人空间A DUMP OF ONE’S OWN p.216~227
« 回帖 #1 于: 2017-09-23, 周六 19:30:50 »
引用
庇护所BOLT HOLE
      庇护所的生活可不会那么的舒服。庇护所就是一个远离一切(人群,网格,娱乐)的空间,而且在大多数情况下,你在里面一待就是一大段时间,毕竟你需要远离视线那么一会儿。任何企图追踪住在庇护所的人的检定阈值+4。在娱乐类别,庇护所可以购买“资产”,但是不能购买“服务”和“外出”。角色需要支付每月的费用,即使他只使用一天,甚至几个小时。(停一停,如果你只是呆上几个小时,为什么不去更加鲜为人知的小旅馆呢)。
      • 舒适度 & 必需品(C&N):1[2]
      • 安全(S):1[4]
      • 街区(N):1[4]
      • 购点:4
      • 内置特性:“遮顶之瓦”(生活方式特性之一)
      • 成本:1,000 新円
剧透 -   :
Living the Bolt Hole lifestyle is not pretty.A bolt hole is a space away from everything (people, grid, entertainment), and most often you’re stuck in it for a while because you need to stay out of sight. Add 4 to the threshold of any test involving someone trying to track a character who is living la vida Bolt Hole. In the Entertainment category, assets can be bought for a Bolt Hole, but not services or outings (see p. 219). The character pays for the whole month, even if he used it for a day, or even just a few hours(though if you only need to hide for a few hours, use a no-tell motel already).


引用
街头STREET
      见核心规则书373页。在舒适度和必需品,安全,和街区类别中每个月每增加一点需要额外支付50新円。娱乐按正常花费计算,但是如果玩家想要购买“资产”或“服务”必须由GM批准,因为它们按一般公开列出的成本必须是可使用/可访问的。
      • 舒适度 & 必需品(C&N):0[1]
      • 安全(S):0[1]
      • 街区(N):0[1]
      • 购点:2
      • 成本:0新円每月
 
剧透 -   :
In this category, increased levels in the Comforts & Necessities, Security, and Neighborhood categories result in a flat increase of 50 nuyen per level per month. Entertainments come with their normal listed costs, but any assets or services the player wants to purchase must be approved by the gamemaster, as they would have to be usable/accessible by the general public.


引用
寄居SQUATTER
      见核心规则书373页。
      • 舒适度 & 必需品(C&N):1[2]
      • 安全(S):1[2]
      • 街区(N):1[2]
      • 购点:2
      • 成本:500¥ 每月


引用
低端LOW
      见核心规则书373页。
      • 舒适度 & 必需品(C&N): 2[3]
      • 安全(S):2[3]
      • 街区(N):2[3]
      • 购点: 3
      • 成本: 2,000¥ 每月


引用
中端MEDIUM
      见核心规则书373页。
      • 舒适度 & 必需品(C&N): 3[4]
      • 安全(S):3[4] 
      • 街区(N):4[5]
      • 购点: 4
      • 成本: 5,000¥ 每月


引用
高端HIGH
      见核心规则书373页。
      • 舒适度 & 必需品(C&N): 4[6]
      • 安全(S):4[6]
      • 街区(N):5[6]
      • 购点: 6
      • 成本: 10,000¥ 每月


引用
奢华LUXURY
      见核心规则书373页。
      • 舒适度 & 必需品(C&N): 5[7]
      • 安全(S):5[8]
      • 街区(N):5[7]
      • 购点: 12
      • 成本: 100,000 ¥ 每月


引用
旅居TRAVELER
      旅行者不停地移动,轻装上阵。每个月旅行者都会待在一个全新且常常是随意安排的环境中。他可能在一个月前住在一间折扣蜜月套房中,下一个月则住在了棺材旅馆里。
      玩家可以投掷1D6来确定分配给当月生活方式的购点。玩家可以花费点数到舒适度 & 必需品(C&N),安全(S),街区(N)中。剩下的部分是由GM设计的,包括哪些娱乐是可用的,哪些是不可用的。GM会安排好娱乐项中的资产和服务,它们并不会增加生活方式的成本,因为它们是由该设施提供。
      • 舒适度 & 必需品(C&N):2[4]
      • 安全(S):2[4]
      • 街区(N):2[4]
      • 购点: 1D6 + 2
      • 成本: 3,000 ¥ 每月
剧透 -   :
The traveler keeps mobile and packs light. Every month the traveler stays someplace new, often settling by chance. He may end up at a discounted honeymoon suite one month then a coffin motel the next.
The player rolls 1D6 to determine the number of points allocated to the lifestyle for that month. The player can spend points to Comforts, Security, or Necessities.The rest of the premise is designed by gamemaster, including what Entertainment is or is not available. In the Entertainment category, only assets and services are added by the gamemaster, and they do not add to the cost of the lifestyle as they are provided by the establishment.


引用
商居COMMERCIAL
      住在店面里可不是一个适当的生活方式。这种生活方式包括一个可以制造、维护和修理货物的场所。与这种生活方式相关的地点需要有销售特定法律物品的许可证。因为这是一个可以做生意的地方,每个月的成本也会有变动。使用这种生活方式,每个月开始都要进行一次魅力+礼仪(公司)【社交】的检定。每一个净成功会降低本月的成本花费1000新円,这代表了角色在运营时所具有的敏锐的商业意识。
      • 舒适度 & 必需品(C&N): 3[4]
      • 安全(S):3[7]
      • 街区(N): 4[6]
      • 购点: 4 
      • 成本: 8,000 ¥ 每月
剧透 -   :
This lifestyle is a storefront, not a proper residence to live in. The lifestyle includes a location where the character can manufacture, fence, or repair goods. The location associated with this lifestyle includes permits to sell specific legal items. Because it’s a business that can make money, the monthly cost can vary. When renting an establishment, the character should make a Charisma + Etiquette (Corporate) [Social] test at the start of each month. Each net hit reduces the monthly cost by 1,000 for that month, representing the savvy business sense the character has while running the establishment.
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Re: 【RF】定制私人空间A DUMP OF ONE’S OWN p.216~227
« 回帖 #2 于: 2017-09-23, 周六 19:36:02 »
边栏:时尚生活FASHION BY LIFESTYLE

每一种生活方式都有量身打造的服装款式;每一个月通过支付生活方式的成本,角色可以得到一套衣服。如果你想要更多,就需要分开计算购买。如果你想要给人一个印象或者去贫民窟,你应该购买符合这种环境生活的服饰。还有一个社会的耻辱是不着装(of not dressing the part)。当你要去拜访Mr.Johnson时,你应该穿着与约翰逊先生相同级别的社交服饰,或者至少和你会见他的地方一样。通常,Mr.Johnson会在一些高档餐厅,且穿着成功。如果队伍的着装和环境相差甚远,GM则可以选择加强在社交上的骰池惩罚。
剧透 -   :
There are certain styles of clothes that come with each lifestyle; for each month of lifestyle purchased, characters get one set of clothes.If they want more, they have to buy them separately. If the character wants to make an impression or go slumming, they should purchase clothing that matches that lifestyle. There is also a social stigma of not dressing the part.When you are going to an interview with Mr. Johnson, you should be wearing clothes at the same social level as Mr. Johnson or at least the same level as the locale where you are meeting him.Most often, Mr. Johnson meets at some highclass restaurant while he is dressed for success.The gamemaster may opt to impose a dice-pool penalty depending on how far the team’s dress is from where it should be.

引用
范例:
罗宾和她的滑稽小队成员决定在一家豪华餐厅与Mr. Johnson会面。罗宾穿上了一条真丝做的,非常特别的黑色小礼服(豪华级)。当她到达会面地点时,她发现她的伙计们一定是刚刚从摩托车拉力赛回来,因为他们都穿着黑色的皮革衣,浑身上下都弥漫着人造的廉价烟味和难闻的汗水气味。为了不引起尴尬(她的伙计们一定会让她去谈判,向约翰逊先生解释,他们真的是专业人员!),罗宾威胁她的小伙伴如果他们不回家,不好好收拾干净,穿戴得体再过来,她就踢爆每个人的ASS!
剧透 -   :
Robin and her merry gang have just gotten their first meet with Mr. Johnson at a posh restaurant. Robin puts on her special little black dress made with real silk (Luxury class). As she arrives, she finds that her gang must have come from a combat biker rally, as they are wearing faux-black leather and smelling of cheap smokes and sweat. So as to not cause embarrassment (her little gang would have penalized her negotiations, leaving her to explain to Mr. Johnson that they really are professionals and/or apologize), she threatens them all with bodily harm if they don’t go home and come back clean and properly attired.


街道和寄居STREET AND SQUATTER
人们在寻找合适的遮体物,大豆纤维服装是一个便宜的选择,而且如果你选择了街道或者寄居的生活方式,那这就是你应得的。大豆纤维服装是一种再生塑料和碎织物(裤子的松紧带,袜子和内衣)织成。除了颜色(鳄梨绿或棕黄色)和大小(小、中、大、特大)外,它没有其他更多的选择。很多活在街头的人用空罐子或旧的大豆纤维服装去换取新衣服。价格范围从1至20新円不等。
剧透 -   :
Vendingwear is a cheap option for people looking for modest covering, and if you have a Street or Squatter lifestyle, that’s what you get. Vendingwear is recycled plastic that is shredded and woven into fabric (with an elastic band for pants, socks, and underwear). It has no options except for color (avocado green or dirt brown) and size (small, medium, large, and extra-large). Many people who live on the street turn in bottles or old vendingwear to get new clothes. Prices range from 1 to 20 nuyen.

低端LOW
除了旧货商店出售的中产阶级丢弃的衣服,美人街(三津滨)售有从休闲(20新円)到商务(100新円)的衣服,由最便宜的劳动力和最普通的工业聚合物融合而成。港尔玛有许多可负担得起的劣质名牌。价格范围从20至150新円不等。
剧透 -   :
Besides thrift stores selling cast-off clothes of the middle class, Beaux Retail (Mitsuhama) has simple casual (20 nuyen) to business (100 nuyen) clothing made from industrial polymers and put together by the cheapest labor available. Kong Walmart has many affordable knockoff brands. Prices range from 20 to 150 nuyen.

中端MEDIUM
你可以去“惠灵顿兄弟(幸福时尚)”买商务套装;也可以去“瓦雄岛(幸福时尚)”和“胜利(战神)”买休闲服饰。价格范围从150至500新円不等。
剧透 -   :
For business, you can go as high as Wellington Bros (Shiawase Fashion); for casual wear, Vashon Island (Shiawase Fashion) and Victory (Ares) won’t break the bank. Prices range from 150 to 500 nuyen.

高端HIGH
高端生活方式总是默认能穿着“Très Chic”(阿兹特科技)的商务服或者休闲装。另外还有一种更旧大路的外观,“莱茵河上的黄金”(赛达尔-克虏伯)或者“造型穿戴KoGo”(五行)。价格范围从500至1000新円不等。
剧透 -   :
A High lifestyle can always default to the original Très Chic Clothing (Aztechnology) for business or casual wear. Optionally there’s also a more Old World look with RhineGold (Saeder-Krupp) or Styling wearing KoGo (Wuxing). Prices range from 500 to 1,000 nuyen.

奢华LUXURY
定制套装对于生活奢侈的人们来说是必不可少的。这包括艺术家如Berwick (伦敦Mortimer),阿玛特(ZOë),和吉恩·保罗的设计。价格范围从1000至5000新円不等。
剧透 -   :
Designer clothes are a must for people living the Luxury lifestyle. This includes designs from artists such as Berwick (Mortimer of London), Armanté (Zoë), and Jean-Paul. Prices range from 1,000 to 5,000 nuyen.
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Re: 【RF】定制私人空间A DUMP OF ONE’S OWN p.216~227
« 回帖 #3 于: 2017-09-23, 周六 19:43:07 »
生活方式项LIFESTYLE CATEGORIES

舒适度&必需品COMFORTS & NECESSITIES 
舒适度和必需品是任意一个生活方式都必须的组成部分。如果一个狂奔者没有好好休息和补充“营养丰富”的大豆,他最终的归宿就是停尸房。这是由于疲劳损伤造成的可能性(p. 172, SR5)。
剧透 -   :
Comforts & Necessities are an integral part of any lifestyle.If a shadowrunner doesn’t get a good night’s rest and a belly full of nutrient-added soy, he’ll eventually end up at the morgue. This is because of the possibility of fatigue damage (p. 172, SR5).
在大多数游戏阶段的开始,角色掷抵抗疲劳伤害的骰,用来模拟他们在自己的小窝里能得到多少休息。但是,如果新阶段直接从上一个阶段冒险继续进行,则角色不能掷骰。角色必须抵抗基础疲劳伤害6s,每一级别的舒适度和必需品项,会降低DV 2点。
剧透 -   :
At the beginning of most game sessions,characters roll to resist fatigue damage,simulating how much rest they have been able to get in their quarters.Characters do not, however, have to make this roll if the new session directly continues an adventure from the previous one and they have not had a chance to rest in whatever domicile is part of their lifestyle. Base Fatigue damage that characters must resist is 6S. For each level in the Comforts & Necessities category, reduce the DV by 2.
额外因素可能影响角色必须抵抗的伤害。例如,过敏可能是一个麻烦,特别是在选择有限的食物过敏。如果生活方式的舒适度和必需品等级是三级或更低,对环境中的事物过敏(如污染,紫外线,塑料等)会增加角色需要抵抗的疲劳伤害,对于常见过敏源,每超过轻度一级(译注:根据范例不包括轻度),就+1疲劳伤害;对于非常见过敏源,每超过中度一级(译注:根据范例不包括中度),就+1疲劳伤害。
剧透 -   :
Additional factors may affect the damage the character must resist. For example, having allergies can be a hassle, especially food allergies where choices are limited. Allergies to things found in the environment (such as pollution, ultraviolet rays, plastic, etc.) increase the Fatigue damage characters must resist by 1 per level above mild for common allergies and 1 per level above moderate for uncommon allergies if the Comforts & Necessities category of the lifestyle is level three or lower.
食物过敏同样可能存在这些问题,一些特殊的饮食要求可能不适合所有的生活方式。如果生活方式的舒适度和必需品等级是三级或更低,同样的,对于常见过的过敏食物,每超过轻度一级(译注:根据范例不包括轻度),就+1疲劳伤害。对于非常见过敏,如果严重过敏,伤害值+1,如果极端过敏则+2。
剧透 -   :
Allergies to foods can be problematic, as some special dietary requirements may not be available in all lifestyles. Allergies to common foodstuffs (soy, mycoprotein, etc.) also increase the fatigue damage value by 1 per level above mild if the Comforts & Necessities category of the lifestyle is level 3 or lower. For uncommon allergies, the damage value increases by 1 if the allergy is Severe, 2 if it is Extreme.
引用
范例:
悲伤山姆住在大街上。他对大豆严重过敏,对污染有中度过敏。他每天起床咳嗽,红着眼睛,忍受着污染刺激他的鼻窦,找到他能找到的恶心的大豆食物。街道的生活舒适度和必需品等级0,这意味着山姆要抵抗全额6s的疲劳伤害。最重要的是,中度的污染过敏增加了1点伤害值,严重的大豆过敏则增加了2点。这意味着游戏阶段开始时他就必须抵抗9点疲劳伤害。人们终于知道山姆为什么总是那么悲伤了。
剧透 -   :
Sad Sam lives on the street and has a severe allergy to soy and a moderate allergy to pollution. Every day he gets up coughing and red eyed from the pollution irritating his sinuses and nauseated from the soy snacks he was able to scrounge up. The Street lifestyle has 0 levels in Comforts & Necessities, meaning Sam has the full 6S worth of Fatigue damage to resist. On top of that, the moderate allergy to pollution adds one more point to the damage value, and the severe soy allergy adds 2 more. That means he has to resist 9S prior to starting the game session. And people wonder why Sam is always sad.


安全SECURITY
安全(security)涵义广泛,主要是指你所住的地方对那些不速之客和犯罪活动有多大威慑力。那些住在街上的流浪汉只能保护自己够得着的东西,而生活方式更高的人则有一个物理区域,能够方便你储存和保护你的东西而不是总要随身携带着。
剧透 -   :
Security covers a broad sense of how much a deterrent your place is to unwanted guests and criminal activities other than your own. Those living on the street can only protect what they can hold on to, while people higher up the lifestyle food chain have a physical location that can store and protect their stuff, rather than having to carry it all around with them all the time.
每一点安全会降低家里的东西被盗的风险。具体细节由GM在游戏时自行把控。但是有一个范例帮助你把控安全程度,那就是安全测试。它代表安全人员、警报和其他安全措施对该场所的监视程度。如果有人试图在角色不在住所的时候尝试入室行窃,那么你可以掷一个骰子(安全等级x 2)以对抗行窃者的潜行检定。如果安全等级赢得对抗,那么安全人员会注意到飞贼,或者家庭报警器被触发,或者发生了其他事件表示飞贼撞上了玩家设置的安全措施。
除了武装威胁和危险之外,还有关于安全的各个方面问题,见p. 355, SR5。
剧透 -   :
Each point into security reduces the risk of theft of the character’s stuff at home.The exact details of when this comes into play are left up to the gamemaster, but one example is a Security Test representing how well the place is watched by security officers, alarms, and other security measures. If anyone attempts a burglary at the character’s domicile while the character is away, roll a dice pool of (Security level x 2) against the Sneaking + Agility of the burglars.If the Security wins the test, security officers have noticed the attempt, or a home alarm has been triggered, or some other event has occurred to indicate that the burglars ran afoul of the security measures without the player having to do a thing.
For reference to various aspects of security besides being armed and dangerous, see p. 355, SR5.
GM还应该注意到角色拥有的稀有物品,和安全等级做比较。如果该物品的可获得性是安全级别的两倍以上,那么很有可能某个人会注意到该它并想着窃取它。这个差距越大,越容易成为别人的目标。这是鼓励GM去做一些适用于扮演的事件,特别是如果它有助于游戏冒险的话。此外,可以用一个骰池来检定是否有人企图盗窃的可能性,这个骰池等于玩家生活方式的最低安全等级与玩家购买的实际安全等级之间的差额。每一个成功,玩家必须支付每月百分之一的生活费用以替换被盗物品或修理损坏的物品。(或支付帮助他们处理这些事情的保险费)。真正贵重的物品不会在这次检定中失去。盗窃真正有价值的物品需要单独详细的安全检定。
剧透 -   :
should also look at the rare items the character owns compared to the security of the lifestyle. If the item’s Availability is more than twice the Security level, chances are someone/thing will notice the item and want to steal it. The greater the discrepancy, the more likely the item will be targeted.The gamemaster is encouraged to decide and roleplay out such events, especially if it helps with the adventure/campaign. Alternatively, the gamemaster can abstract the potential for attempted theft with a test using a dice pool equal to the difference between the minimum Security level of a lifestyle required and the actual Security level purchased by the player. For each hit, the player must pay one percent of the monthly cost of the lifestyle to replace stolen goods or repair damaged properly (or pay insurance premiums that help them deal with such things). Nothing exceedingly valuable should go missing in this test. Burglary of a truly valuable item requires the Security Test detailed above.

« 上次编辑: 2017-09-25, 周一 16:14:40 由 失语 »

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Re: 【RF】定制私人空间A DUMP OF ONE’S OWN p.216~227
« 回帖 #4 于: 2017-09-23, 周六 19:48:27 »
街区NEIGHBORHOOD
街区也是一个抽象概念,它包括可接受的行为、平安程度和一般氛围。在第六纪,人们已经公认了开发出来的新的街区分类法,每一个街区区域都有相应的生活方式。街区表列出了这些分类(见下表)。在街区和安全之间,GM和PC应该能够清晰地了解一个街区的感觉和样子,GM可以更加充实细节化这一点。
剧透 -   :
Neighborhood is an abstract category covering what is acceptable behavior, safety, and general atmosphere.In the Sixth World, Neighborhood Zone classifications have been developed to give a quick snapshot of an area and the typical lifestyles in it. The Neighborhood Zone table lists those classifications. Between Neighborhood and Security, the gamemaster and player should be able to develop a clear picture of what a neighborhood feels and looks like, and the gamemaster can then flesh it out.
例如,一个角色可能会发现他居住的D区已经被帮派成员接管了或遭遇黑手党“上门借糖”(译注:西方家庭的常见习俗)。
剧透 -   :
For example, a character might find that the D Zone he’s living in has been taken over by gangers or the Mafia when a made man knocks on the character’s door asking for a cup of sugar substitute.
GM应该考虑角色的活动行为和职业是否适合于附近街区。枪和毒品在C区以下可能不会使邻居眨眼,但在A区或以上,那么有人就可能会说些什么了。为了避免发生这些问题,GM可以征收更高的生活成本或者以贿赂的性质要让PC去寻找其他的方式。
剧透 -   :
The gamemaster should consider how well the character’s activities and profession fit into the neighborhood. Guns and drugs in any zone below C may not make the neighbors blink an eye, but zone A or above, someone will probably say something. To avoid problems, the gamemaster could impose a higher lifestyle cost to account for the bribes the character has to pay to get people to look the other way.

引用
表:街区划分表

街区    区域等级    快速反应时间*      
0           Z             2D6小时            
1           E             1D6小时
2           D             1D6×12分钟
3           C             1D6×10分钟
4           B             1D6×5分钟
5           A             2D6×3分钟
6           AA           1D6×4分钟
7           AAA         1D6分钟
*这代表了执法、抢险救灾和医疗服务对紧急呼叫的响应所需的时间(注意医疗响应时间可能因个人支付的服务而有所不同)。



Z区
无法地带,这是贫瘠之地的最深处。即使是那些犯罪组织和黑帮团体有时候也会在这里犯怂。觉醒生物和毒性精魂出没于此。除非发生大事件,大多数安全供应商会找一个避开Z区的借口。任何类型的住宅都可以在这里找到,虽然它们大多严重失修。
剧透 -   :
This is a lawless area deep in the heart of many barrens. Criminal organizations and gangs can sometimes feel uneasy here. Awakened critters and toxic spirits tend to roam wild. Unless it’s a big incident, most security providers will find routes to avoid going through Z zones. Any type of residence can be found, though it will be in serious disrepair.

E区
低租金区,工业区,这里充满了无码者和无家可归者。E区内有诸多的重工业设施或有毒工业设施。安全供应商意识到这些无码者是为自己而活着,这意味着,通过射击解决问题会更容易些。他们会那么做的。
剧透 -   :
These are low-rent/industrial districts mostly filled with SINless squatters and the homeless.Heavy or toxic industrial facilities are included in E Zones. Security providers consider SINless “nonpeople”for the purposes of their work, which means if it’s easier to solve a problem by shooting them, they will.

D区
你可以在工业区和住宅区之间发现这个区域,这里的污染比那些在雾霾工厂附近的地区要好一点。或者至少,那些住民是这样告诉你的。巡逻队只会经过这个区域,只是因为在这附近转悠很不方便。D区包括旧商业区、废弃仓库,被遗弃的房屋,垃圾回收站,高速公路路口,旧墓地和大型停车场。
剧透 -   :
You can find these zones in the area between industrial and residential districts where the exposure to pollution is a little better than those who live right next to the smoke-churning factories. Or at least, that’s what the residents will tell you. Patrols come through this area, only because it’s inconvenient to go around. D zones can include run-down business district, abandoned warehouses, forgotten tenements, landfills, freeway junctions, old cemeteries, and large parking lots.

C区
这个地方能过上还不错的生活,而不仅仅是重复粉刷墙壁的工作直到使其达到标准(译注:重复劳动)。你可以在这里找到廉租公寓、仓库,小酒吧,或者其他类似的地点。
剧透 -   :
The district has seen better days and could use more than just a paint job to bring it up to snuff. You can find low-rent residences, storage facilities, small bodegas, and other similar sites in these zones.

B区
这就是中产阶级生活的地方,以及他们所使用的商业区和偶尔可见的轻工业设施。
剧透 -   :
This is where the middle class lives, along with the commercial places they use and the occasional light industrial facility.

A区
以高级住宅和企业建筑为特色。
剧透 -   :
This features high-class residences and corporate buildings.

AA区
在这里你可以找到豪华公寓和豪华商业场所。如果你问价钱?别逗了老兄,你是负担不起的。
剧透 -   :
Here you’ll find luxury-class residences and posh commercial places. If you ask the price, you can’t afford to live here.

AAA区
公司总部。摩天大楼。特殊的私人岛屿。这是世界上最富有的人确保他们安全的地方。
剧透 -   :
Corporate headquarters. Skyraker condos. And the occasional private islands. This is where the world’s wealthiest pay to make sure they’re kept safe.
« 上次编辑: 2018-09-11, 周二 12:58:37 由 失语 »

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Re: 【RF】定制私人空间A DUMP OF ONE’S OWN p.216~227
« 回帖 #5 于: 2017-09-24, 周日 07:59:16 »
娱乐ENTERTAINMENT

这类别包含了各种东西,它们能让角色的生活充满娱乐,让生活更简单,让角色有东西可做,有人可见。它们每个都有自己的每月生活消费和购点消费,以及最低“免费”生活方式。如果玩家购入的生活方式等同或高于(计算基础费用)最低“免费”生活方式,那么那些元素可以直接获得而不用付出额外的每月花销,不过购点是要如常支付的(这里假定经济上的消费被生活方式的总体消费复盖了)。如果最低生活方式上写着“无”,那么意味着每月生活方式不能囊括这些项目的花销;如果玩家想要,那么就要给钱。
剧透 -   :
This category covers things that entertain, make life easier, and in general give the character things to do and people to see.Each of these perks has a monthly monetary cost and a point cost, as well as a minimum “no cost” lifestyle.If the player purchases a lifestyle that meets or is greater (in base expense) than the no cost lifestyle, then the element can be added without extra nuyen costs, though points must still be spent (the financial costs are assumed to be covered in the overall lifestyle expense).A minimum lifestyle of “None” means that no lifestyle can cover the cost of this item; if the player wants it, they need to pony up.

一些娱乐项目带来的优势在每个描述中有列出。请注意,一般情况下每个住所针对每个项目只能购买一次,除非另有说明。一些有利条件也不能用,除非该角色非常积极地使用该住所。例如,如果他们在西雅图的买了一套公寓,但在曼哈顿工作时,与西雅图所在地相关的项目和优势并不适用。
剧透 -   :
Some entertainment choices bring advantages, listed in each description.Note that generally each item can only be purchased once per domicile, unless the description says otherwise.These advantages also cannot be used unless the character is actively using the domicile.If, for example, they are paying for an apartment in Seattle but out in Manhattan on a job, the items and advantages tied to the Seattle location do not apply.

有三种类型的娱乐项目:资产,这是住所的建筑特性或附近可用的设施;服务,这是,好吧,角色可以在家里或附近享受的服务待遇;外出,这表示你出去能做一些事的机会。
剧透 -   :
There are three types of Entertainments: Assets,which are either physical characteristics of the domicile or facilities that are available nearby; Services, which are, well, services that the character can receive at home or in the neighborhood; and Outings, which represent opportunities in the neighborhood to go out and do things.


引用
军械库ARMOR 
      购点花费:2
      类型:资产
      月成本: 1,000新円
      最低生活标准:高端
      在暗影狂奔的世界里,一个专门用于枪炮的房间相当受欢迎。在角色创建的时候购买这个房间,可以复制一件你现有的枪械武器。如果角色购买了能对特定武器起作用的工具箱,每星期可以修复1点准确度或AP而无需额外花费。到达一购点也可以在两周内修复。
剧透 -   :
Quite popular among shadowrunners is a room dedicated to guns. Ammo and one stock firearm duplicating one that the character purchased at the character creation are on hand in this room. If the character has purchased a toolkit that can work on the particular weapon, 1 point of Accuracy or AP can be repaired per week without additional cost. A point of Reach can also be repaired in two weeks.


清洁服务CLEANING SERVICE
      购点花费:1 
      类型:服务
      月成本: 特殊(见表)
      最低生活标准:高端
      清洁服务包括整理家庭和清洁缝补衣物,且保证隐私。这项服务可以同时购买几次类似的服务,如园林护理,美容美发,基本的汽车清洁和保养。这些服务都声称自己相对的保证顾客的隐私。
一些服务还可能包括针对特殊情景。魔法敏感服务可以帮助你清理住房内车内的生物残留物。法师是可以通过在住房或者车内获取被施法者身上的毛发等残留物进行某种仪式施法的。污染敏感服务利用温和无刺激的化学物质和天然材料为角色打理衣服和住所。这在舒适度和必需品项目中,减少了一点环境过敏造成的疲劳伤害(译注:原文C&I,经查证是C&N,垃圾催化剂)。
剧透 -   :
Cleaning services include tidying up the home and cleaning/mending clothes sent to them with some semblance of privacy guarantee. This service can be purchased several times for similar services such as landscape care, beauty salon/barber, and basic car cleaning/maintenance. These services provide a reasonable amount of privacy.
These services can also include some specific enhancements. Mage-sensitive services destroy biomaterials of the individual that may be left behind on clothing or in a car/premise. Any material link items found of the character at his domicile or in his vehicle are contaminated and cannot be used for ritual purposes. Pollution-sensitive services use less harsh chemicals and natural materials taking care of the character’s clothes or cleaning the home. This reduces Fatigue damage from environmental allergies the C&I by 1.
引用
表:清洁服务表
服务      月支付
标准      100新円
魔法敏感   200新円
污染敏感   400新円


管家式清洁服务DISCREET CLEANING SERVICE
      购点花费:4 
      类型:服务
      月成本:10,000新円
      最低生活标准:无
      你知道有这么一个组织——他们帮你擦屁股,清晰血迹,清除低于24小时的星界印记(只要它不是在公共场合或公司领地)。按所列费用,他们每月只处理一批尸体。如果超过这个限制,公司可能会将该角色从客户中移除。这项服务与角色紧密相连,所以当他们改变生活方式时,这个项目不会结束,只要他们继续付出这笔费用。
剧透 -   :
You know of an organization that can go to a premise and patch bullet holes, wash out blood stains, and cleanse the astral in under twenty-four hours (as long as it’s not a public or corporate place). At the listed cost, they will handle only one body disposal a month. If this limit is exceeded, the company may drop the character as a client. This service is tied to the character, so it does not end when they change lifestyles, as long as they keep paying the cost.


管家式快递员/糖果人DISCREET DELIVERYMAN/ CANDYMAN
(译注:CANDYMAN 有毒贩的意思)
      购点花费:3
      类型:服务
      月成本:100新円/1,000新円每个月
      最低生活标准:无
      你认识这样一个人,他可以在你的住所不被人注意的情况下帮你挑选和递送任何的合法物品。这可能是在纽约街头众多骑自行车的街头酷客或街头小子中的一个,他们可以自如地避开许多监视者的视线,他们的送货服务很巧妙,足以不引起监视者的注意。快递手们有一个14的潜行检定骰池和4的极限等级。他们只负责送货——购买物品必须通过通常规则进行。交货时间是以原价为依据的。快递员可以帮你处理可购性在8或以下的合法物品;糖果人则可以帮你处理可购性高达16的物品,以及那些管制物品和禁止物品。
剧透 -   :
You know a guy who can pick up and deliver any legal item (within reason) without being noticed to your domicile. It may be one of many bicycle couriers dashing over New York streets or a street urchin who can avoid many observers—either way, the delivery service is subtle enough to not be noticed by observers. The Discreet Deliveryman/Candyman has a dice pool of 14 for Sneaking Tests and an Edge Rating of 4. They only cover delivering an item—the purchase of the item must be accomplished through normal means. Time to deliver is based on original price of the item. While the deliveryman can handle takeout food service and legal items with an Availability of 8 or less, the candyman can handle items up to Availability of 16, as well as restricted and illegal items.


车库GARAGE
      购点花费:*
      类型:资产
      月成本:*
      最低生活标准:*
      车库是一个大空间大面积的地方来停放和维护车辆。每周可以修理车辆1格的CM而无需花费额外费用,因为这笔费用已经被生活方式成本所包括了。购买设备可使维修率提高到2格。使用建造和修复的快速维修规则(p.145, SR5,和p. 143, Run & Gun)。这笔资产可以购买一次以上,使多辆车可以在同一时间接受服务。够点数,月成本,最低生活方式取决于车辆的性质,如下表所列。
剧透 -   :
A garage is a large covered area with enough space to park and maintain a single vehicle. With the purchase of a Shop (p. 443, SR5) related to the vehicle, 1 box of damage to the vehicle can be repaired per week without additional financial cost, as the cost is absorbed by the lifestyle. Purchasing a Facility increases the repair rate to 2 boxes of damage. Use the Build and Repair rules for quicker repairs (p.145, SR5, and p. 143, Run & Gun). This asset can be purchased more than once so that multiple vehicles can be serviced at the same time. The points cost, monthly nuyen cost, and minimum lifestyle depend on the nature of the vehicle, as listed in the table.
引用
表:车库表
车辆              购点   月成本      最低生活方式
飞机              4      20,000      奢华
船只*           3      5,000      高端
汽车(车体4或以下)     1      50         中端
汽车(车身5或以上)     2      100         中端
直升机**           4      10,000      奢华
*包括码头上的空间和船只出入的通道。小型私人船只可以被视为在拥有同样可以维修存储的码头代替车库。
**包括进入直升机停机坪的启动车辆。


温室GREENHOUSE
      购点花费:2
      类型:资产
      月成本:500新円
      最低生活标准:高
      你家里有一小块土地或一两罐泥土用来种胡萝卜、西红柿、香草、小麦草等蔬果,用来丰富你的日常饮食。减少食物过敏造成的过敏伤害1点。
剧透 -   :
Your home has a small plot of land or a couple of pots of dirt to grow carrots, tomatoes, herbs, wheatgrass, etc. to accentuate daily meals. Reduce the environmental damage due to food allergies by 1.


矩阵信息订阅GRID SUBSCRIPTION
      购点花费:1
      类型:资产
      月成本:50新円
      最低生活标准:中
      没人会不喜欢下载或记录自己喜欢的音乐和电影。所有这些都是基于矩阵中的订阅和购买,并且实际存储在矩阵数据库上的 。通讯链和家庭娱乐系统无线连接着你的一切,从你拍摄的照片到公司赞助的娱乐频道,你都可以随时观看。没有订阅矩阵信息,你一定是有一台过时货通讯链和古董级别外部存储设备,作为过时货的公共网域只提供2个季度前的信息。
剧透 -   :
Nobody “downloads” or “records” their favorite song or movie any more. It’s all based on subscriptions and purchases within the Matrix and stored virtually on a grid. Commlinks and home entertainment systems connect you wirelessly to everything from photos you’ve taken to corporate-sponsored lines of entertainment that you can watch whenever you want. Without a grid subscription, you might as well have a throwback commlink with an antique external storage device, as the public grid only has trid shows from like two seasons ago.


健身房GYM
      购点花费:2
      类型:资产
      月成本:300新円
      最低生活标准:中
      举重、跑步机,椭圆机,梯度三轮车,或任何锻炼设施。这些设施有助于角色获得体能和保持健康,你可以减少百分之二十的时间在训练肉体属性上。
剧透 -   :
Weights, treadmill, elliptical quadrilateral, gradient tricycle, or whatever device is trending. These devices help the character get physically fit, and they reduce the training time to improve physical stats by twenty percent.


室内植物园INDOOR ARBORETUM
      购点花费:2
      类型:资产
      月成本:500新円
      最低生活标准:高
      越来越多的住户都有一间室内植物园了。对觉醒者来说,它是星界中最明亮的星;对普通人来说,它是一间空气清新充满自然味道而且没有被污染的房间。拥有这种资产在舒适度和必需品上可以减少因污染过敏而带来的环境损害1点。
剧透 -   :
An increasing number of domiciles have a room dedicated to living vegetation. For the Awakened, it’s a bright spot in the astral plane. For the mundane, it’s a room free of pollutants as the plants absorb them from the air. Having this asset reduces the Comforts & Necessities environmental damage due to pollution allergies by 1 point.


本地酒吧常客LOCAL BAR PATRON
      购点花费:1
      类型:外出
      月成本:25新円
      最低生活标准:低
      你经常去一个酒吧,在那里人人都认识你。这个地方的食物和饮料几乎涵盖了你的生活方式。你可能偶尔会从你的酒吧朋友那里得到一杯免费的饮料。类似的地点包括餐馆和快餐店。选择此娱乐选项时,选择一个特定的位置作为你常去的地方,并且可以不止一次购买该功能来添加不同的位置。
剧透 -   :
You have a bar that you frequent where everybody knows you. Your lifestyle covers the food and drinks from this spot. You may get an occasional free drink there from your buddies. Similar habitual locations include restaurants and fast-food joints. One specific location is chosen when this entertainment option is selected, and the feature can be purchased more than once to add different locations.


买卖:货物(具体商品)MERCHANDISE:  GOODS (SPECIFIC ITEM)
      购点花费:1+
      类型:服务
      月成本:10,000新円
      最低生活方式:商居
      此处将可以出售某种合法的商品。当购买此选项时,必须选择好要出售的商品。选择的物品必须是可获得性3或以下的物品。为了使你能够出售质量更好更难得的物品,你需要花费更多的购点。最高花费购点是4点,每增加一个购点相应地增加了2点的可获得性。角色可以用九折的成本进货,寻找该物品时所做的延续检定时间下降一级(几天变成几小时,几小时变成"就在旁边的货架上")。
剧透 -   :
This location will provide some sort of legal goods for sale. The item to be sold must be selected when this option is purchased. The base Availability for the selected item is 3 for gear and low quality for miscellaneous items. For better quality or higher availability, more points must be spent to buy this service, with the maximum being 4 points to sell a luxury-quality item. Each point also adds 2 to the Availability of the item that can be sold on the premises. The character may pick up said item at a ten percent discount and reduce the interval on the Extended Test to locate the item by 1 category (days to hours, and hours to “it’s on the shelf over there”).


买卖:当铺/旧货商店MERCHANDISE:  PAWN SHOP/THRIFT STORE
      购点花费:2
      类型:服务
      月成本:10,000新円
      最低生活方式:商居
      任何使用过的合法物品都可以寄放在这里出售。玩家以正常购买价格的百分之十五出售该物品,物品既可在一周内售出。
剧透 -   :
Any used legal goods can be fenced at this location. Items can be sold within a week provided that the player sells the item at fifteen percent of the normal purchase price.


买卖:二手货(具体商品)MERCHANDISE:  USED GOODS (SPECIFIC ITEM)
      购点花费:2
      类型:服务
      月成本:10,000新円
      最低生活方式:商居
      减少找到买主一半的阈值。你可以立即以百分之二十五的价格出售物品,而不需要讨价还价。
剧透 -   :
This location can be used to fence one specific item, which must be selected when this option is purchased. When attempting to fence an item, reduce the threshold to find a buyer by half. Instead of negotiating a price, you can immediately sell items at twenty-five percent of the purchase price.



密室PANIC ROOM
      购点花费:2
      类型:资产
      月成本:1,000新円
      最低生活方式:高
      这是一个材料超过平均标准的加固房间。一个三米乘三米的房间由结构材料构成(p.197,SR5)带有等级5的闭锁机构。
剧透 -   :
This location has a reinforced room that goes beyond average material standards. It has a three-meter by three-meter room constructed with structural material (p. 197, SR5) with a Rating 5 locking mechanism.
« 上次编辑: 2019-01-23, 周三 17:08:35 由 失语 »

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Re: 【RF】定制私人空间A DUMP OF ONE’S OWN p.216~227
« 回帖 #6 于: 2017-09-24, 周日 07:59:26 »
引用
艺术赞助人PATRON OF THE ARTS
      购点花费:*
      类型:外出
      月成本:*新円
      最低生活方式:*
      令人惊讶的是,你可以通过专门的通道,避开视线,而其他的伙计不得不站在那里排着队买票。你的会员特权是不允许你携带武器,但你可以享受前排座位、“会员专用”特价,或特惠套房,或豪华包厢等优惠待遇。这个娱乐选项包括动物园,但丁地狱,体育赛事,博物馆会员等等。外出的全部费用,包括饮食,都被项目所包含。每次购买此项目时,都要选择一个特定的娱乐场所。这个项目的成本和性质会因所附的生活方式而有所不同。虚拟迪斯尼乐园和更高档的主题公园每月花费的更多,私人俱乐部会员资格也一样,而且它们(代指VIP会员)往往会被生活方式更高级的人占有。这个项目可以多次购买不同的地点,艺术家,运动队,或其他你想要的什么。
剧透 -   :
Surprising as it seems, you can walk through the front door of some exclusive places, avoiding the line while other suckers have to stand there and buy tickets. Your membership privileges don’t allow you to bring in weapons, but you receive preferred member treatment for perks like front-row seats, or “members only” specials, or and limited suite or luxury box access. This entertainment option covers places such as the zoo, Dante’s Inferno, sports events, museum memberships, and more. The whole expense of the outing, including food and drink, is covered by the lifestyle. One specific entertainment venue is chosen each time this perk is purchased. The cost and nature of this perk varies based on the lifestyle to which it is attached. Virtual Disneyland and more upscale theme parks cost more monthly, as do private club memberships, and they tend to be bought by people with higher lifestyles. This choice can be purchased more than once for different locations, artists, sports teams, or what-have-you.
引用
表:资助表
类型                  购点           月成本      最低生活方式
摇滚音乐会/体育赛事         1      100         中端
私人俱乐部资格会员         1      200         高端
公共娱乐(动物园、博物馆)   1      75         低端
主题公园(虚拟迪斯尼乐园)   1      100         中端


私人空间PRIVATE ROOM
      购点花费:1
      类型:资产
      月成本:20新円
      最低生活方式:寄居
      这个简单的,二米乘二米的空间几乎构筑成大多数人对寄居的看法。它具有全复盖,高隐蔽性(从外察觉私人空间的侦查检定-4骰池)功能。设有路障的小巷或废弃的汽车可以作为例子制作成私人空间,供那些不住在实际建筑中的人使用。对于那些住宅人而言,这些地方布置的十分巧妙以至于难以看见。
剧透 -   :
This is a simple empty, two-meter-by-two-meter space that has been built out of the view of passers by. It provides concealability (–4 dice pool penalty for Perception Tests to notice a person in the room from the outside) and full cover. A barricaded alley or abandoned cars are examples things that could serve as a private room for people who do not live in an actual building. For people in a building, this is simply a room cleverly placed to be difficult to see.


公共交通PUBLIC TRANSPORTATION
      购点花费:1
      类型:服务
      月成本:50新円
      最低生活方式:低端
      你有一张可以维持一个月的公共交通通行证。你可以用它来乘公共汽车,电车,地铁,渡轮,或它们的任意组合。这意味着在这个城市的大部分地方,你可以通过交通工具到达你任意想去的目的地,但不是我不告诉你,它没有你想的那么快。每个城市都需要单独的通行证(如果你在芝加哥或其他城市的贫瘠之地,如西雅图雷德蒙或伦敦朗伯斯区,那么我就只能祝你好运了)。
剧透 -   :
You have a monthly pass to access public transportation in your region. This can involve taking a bus, trolley, subway, ferry, or any combination of them. This means from most places within the city you have transportation access to your destination, with the caveat that it’s not as fast as you may like it. This is purchased once per city, provided it has public transportation (good luck finding that in Chicago or barrens regions of other cities, such as Redmond in Seattle or Lambeth in London).


轨道交通RAILWAY PASS
      购点花费:1
      类型:服务
      月成本:75新円
      最低生活方式:中端
      你有一张可以维持一个月的轨道交通通行证,使用轻轨或磁悬浮列车来往相对较近的地区。这包括相关的过境费(如在丹佛各部门之间旅行)。轨道交通连接两个城市的位置。可能连通的城市比如西雅图和旧金山,旧金山和洛杉矶,夏延和比优特,还有圣路易斯和芝加哥(确切地说是奥黑尔市郊区)。
剧透 -   :
You have a monthly pass to use the light rail or maglev train to travel between two relatively close sprawls. This includes border-crossing fees when relevant (such as when traveling between the various sectors of Denver). This is purchased for two city locations, provided there is a railway connecting them. Examples of possible paired cities include Seattle and San Francisco, San Francisco and Los Angles, Cheyenne and Butte, and St. Louis and Chicago (the O’Hare sub-sprawl, specifically).


靶场SHOOTING RANGE
      购点花费:2
      类型:资产
      月成本:500新円
      最低生活方式:高端
      你可以去这样一个地方,你可以在那里练习射击而不会打扰到邻居。枪械技能的训练时间减少百分之十。
剧透 -   :
There’s a place you can go where you can shoot guns and not bother the neighbors. Reduce training time with a firearm skill by ten percent.


大豆加工装置SOY PROCESSING UNIT
      购点花费:1
      类型:资产
      月成本:20新円
      最低生活方式:中端
      你有一整套的厨房设备。大豆,磷虾和菌体蛋白在这个设备上“打印”是它们变成看上去和吃起来都更加接近真实的东西。在舒适度和必需品项目上减少因食物过敏而导致的疲劳伤害1点。
剧透 -   :
You have a SOTA set of kitchen devices. Soy, krill, and mycoprotein are architecturally “printed” into something that looks and tastes like close to the real thing. Reduce the potential environmental damage tied to Comforts & Necessities due to food allergies by 1.


运动场SPORTS COURT  (SMALL) [SPORT]
      购点花费:2
      类型:资产
      月成本:300新円
      最低生活方式:高端
      住宅区包括网球场、篮球场、赛车场、保龄球馆或其他类似的地方。角色在家里就有一个很好的锻炼场所,可以节省外出的时间。这减少了百分之十的时间在运动技能训练上。
剧透 -   :
This gives the domicile a tennis court, basketball court, driving range, bowling alley, or something like that. The character has a physical place to play at home, saving the need to go out. This reduces training time with an athletics skill by ten percent.


游泳池SWIMMING POOL
      购点花费:1
      类型:资产
      月成本:100新円
      最低生活方式:中端
      每一个孩子的都有一个梦想——在自己家里有一个游泳池。它可能不是一个巨大的游泳池,但它比浴缸大,干净,足够深,可以用来放松和锻炼。
剧透 -   :
You have every child’s dream—a swimming pool in your home. It may not be a huge pool, but it’s bigger than a bathtub, clean, and deep enough to use for relaxation and exercise.


冷藏库WALK-IN FREEZER
      购点花费:1
      类型:资产
      月成本:1,000新円
      最低生活方式:商居
      虽然这个冷藏室主要用于储存食物,但这个六英尺深的洞也可以储存你想要更加持久静止的需要冷藏的东西。
剧透 -   :
While this chilled room is mainly used for food storage, it can also store things that need to stay cold while six-foot holes are dug as more permanent resting places.


车间WORKSHOP/FACILITY
      购点花费:2
      类型:资产
      月成本:2,500新円
      最低生活方式:中端,必须包括商居
      这是一个可以让角色专注于机械工程相关工作的空间。动力炉、通风管道、钢铁架等可以执行任何适当的建造和修理技术有关的任务。与车间关联的装备/武器可以从工坊/设施中获得额外的好处。如果是工坊,那么每周可以免费修理装备/武器1格伤害。如果是设施,那么每周可以免费修理装备/武器2格伤害。
剧透 -   :
This is space dedicated to the character’s gear-related work. Power, ventilation, shelving, etc. are there to perform any tasks related to working with an appropriate build and repair skill. Combined with a Shop or Facility, gear/weapons associated with the workshop can be repaired at 1 box of damage per week without additional cost (2 boxes with a Facility).


庭院YARD
      购点花费:2
      类型:资产
      月成本:50新円
      最低生活方式:低端
      你有一块自己可以随意DIY的室外空地。根据生活方式,这片空地大约有五十到二百平方米的大小。这可能是一个住宅后院,一块空地,或者废弃停车场;大到足以停一辆车,或者安一个小小的水池,或打造一个祭祀台。这种资产可以购买不止一次,以增加庭院的大小。
剧透 -   :
You have a piece of outdoor ground that you can consider your own. The lot is roughly fifty to two hundred square meters of empty space, depending on the lifestyle. This could be a backyard to a home, an empty lot, or abandoned parking lot. It’s large enough to park a car, or put up a small kiddy pool, or install a ritual circle. This asset can be purchased more than once to increase the size of the yard.


禅室/蝙蝠洞ZEN DEN/BAT CAVE
      购点花费:2
      类型:资产
      月成本:100新円
      最低生活方式:中端
      每个人都必须有一个地方展示他们认为很酷的东西,在这个地方,围绕在你周围的东西是有趣而且舒适的。禅室是一个致力于个性爱好的房间。这可能是古董瓶的实物收藏室,一个三维影视播放器链接着巨量数据的多媒体室,拟真运动观察室,或者其他你想要的什么。当角色在家时,禅池提供了一个+ 1骰池奖励,用于检定相关的兴趣知识技能。
蝙蝠洞则是一个更适合工作的地方。一个工具台,代理驱动的模拟机,或者(和)一段鼓舞人心的音乐,为角色解决疑难杂症提供一个益于工作的氛围环境。随赠一套选学术技能相关的成套工具,当角色在家时,蝙蝠洞提供了一个+ 1骰池奖励,用于检定涉及有关专业知识技能。每个专业知识技能都可以买到不同的设备匹配,蝙蝠洞可以最多容纳三个装备。
剧透 -   :
Everyone has to have a place to show off their cool stuff, a place where they are surrounded by things that are fun and comfortable. The zen den is a room dedicated to the hobbies of the character. It could be a physical collection of vintage bottles, a trideo set linked to megapulses worth of trid movies, an immersive sports-viewing room, or what-have-you. The zen den provides a +1 dice pool bonus on tests involving relevant Interest Knowledge Skills when the character is at home.
The bat cave is similar, though geared more toward legwork. Tools, agent-driven computer simulations, and/or inspirational music provide a helpful atmosphere for the character in solving puzzles. With the purchase of a Kit related to a selected Academic Skill, the bat cave provides a +1 dice pool bonus to tests involving relevant Academic Knowledge Skills made while the character is at home. Separate Kits can be purchased for each Academic Skill, and the bat cave can hold up to three Kits.
« 上次编辑: 2017-09-28, 周四 14:18:42 由 失语 »

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Re: 【RF】定制私人空间A DUMP OF ONE’S OWN p.216~227
« 回帖 #7 于: 2017-09-24, 周日 07:59:38 »
生活方式选项LIFESTYLE OPTIONS

生活方式选项通常复盖到整个生活方式。正面生活方式选项可以增加一个生活方式项目的界限,而负面选项则给予玩家1点购点,这可以用于改善任何项目的生活方式直到极限。
剧透 -   :
Lifestyle options generally cover the lifestyle as a whole. Positive lifestyle options can increase the limit of a category, while negative options give the player 1 point that can be spent on improving the lifestyle in any category up to the limit.

引用
怒酒症(负面)ANGRY DRUNK  REPUTATION (NEGATIVE)
      你因打架而名声不太好。这导致许多酒吧把你的照片放进他们的系统黑名单里或者完全禁止你的出入。该角色不能有任何酒吧常客或艺术赞助(私人俱乐部)娱乐选项附加到任何生活方式上,这个选项在角色会见约翰逊先生时还可能发生一些问题。一旦角色离开了他们居住的社区,他们就会留下这个坏名声。增加1点购点。
剧透 -   :
You have a bad reputation for causing or being in fights. This has caused many bars to put your picture in their system or ban you completely. The character cannot have any Bar Patron or Patron of the Arts (Private Club) entertainment options attached to any lifestyle, This option may cause issues for the character when meeting Mr. Johnson. Once the character gets away from the neighborhood where they live, though, they leave the bad reputation behind. Add 1 point to the base lifestyle associated with this quality.

公司所有(正面)CORPORATE OWNED (POSITIVE)
      这个住所是在一个企业的管辖范围内,如社员复式结构住房复杂或超级生态建筑。增加1点舒适度和必需品项目,安全项目的基础点数和界限。这需要花费3点购点。如果你的基本生活方式一开始没有3点购点,那这个住房就不可能是公司所有。使用该选项,角色必须有公司受限认证或者公司归属认证(p.84,SR5,人物负面特质注册者)。
剧透 -   :
This domicile is within the jurisdiction of a corporation, such as a wageslave housing complex or arcology. Increase both the Comforts & Necessities value and limit of the location by 1. The Security level and limit are also increased by 1 from the base lifestyle. Reduce the available points of the lifestyle by 3. If the base lifestyle doesn’t have 3 points to start with, then it can’t be corporate owned. To use this quality, characters must have a corporate or limited corporate SIN (p. 84, SR5).

狭窄(负面,p.370,SR5)
      适用于一个单一的资产(如车库或车间)。每个资产可以购买一次,每月成本降低百分之十。任何在这个狭小空间里进行的检定,检定上线-2。
剧透 -   :
Applies to a single asset (Garage or Workshop). Can be purchased once for each asset, reducing its monthly cost by ten percent. Any tests performed in the cramped space have their Limit reduced by 2.

额外安保(正面,p.370,SR5)
      和核心规则保持一致。除了不需要为所有资产额外花费成本(译注:大概的意思是只需要花费基础成本就OK)。
剧透 -   :
There are no additional changes to this quality from the core rulebook. It covers all assets purchased for a lifestyle without additional cost.

加州旅馆(负面)HOTEL CALIFORNIA (NEGATIVE)
(译注:这个梗来自一首歌——加州旅馆,根据描述,可能是低级员工宿舍,精神病院,福利院,监狱等)
      只有一个有限的时间窗口允许人出入这个地方。剩余时间里,角色就只能呆在那里了,而且只能使用那个地方提供的资源。GM和PC应该讨论裁定被限制的时间周期,不应太长以免在团队行动任务中成为MIA(行动失踪人员,就是咕咕咕)。增加1点购点。
剧透 -   :
There’s a limited window when someone can enter or leave the premises. The rest of the time, the character is stuck and can only use the resources the place has. The time period of lockdown should be agreed upon between the gamemaster and player and should not be too long lest the character become MIA while the rest of the team continue missions. Add 1 point to the base lifestyle.

女仆外出MAID IS OUT (NEGATIVE)
      最近这个地方没有清理过了。或者永远都不会被清洁了。一个字,“脏乱差”。舒适度和必需品项目减少1点界限的。该处不能购买清洁服务娱乐选项。环境过敏增加1点的环境疲劳伤害。增加1点购点。
剧透 -   :
This location has not been cleaned recently. Or ever. Layers of trash and mold cover most surfaces. Reduce the limit of Comforts &Necessities by 1. The Cleaning Service option cannot be purchased for this location. Increase the DV of environmental fatigue by 1 for environmental allergies. Add 1 point to the base lifestyle

遮头之瓦(负面)NOT A HOME (NEGATIVE)
(马丁姥爷提供译名)
      这个位置是不适合居住的。没有管道,也没有隐私,缺乏标准特性,比如内墙。这可以是简单的像一个集装箱或在购物中心的一个租用小空间。减少1点的舒适度和必需品项目的界限。增加1点购点。
剧透 -   :
This location was not designed for habitation. There’s no plumbing and possibly no privacy, lacking standard features such as interior walls. This can be as simple as a cargo container or rented space at a strip mall. Reduce the limit of Comforts &Necessities by 1. Add 1 point to the base lifestyle.

隐晦难寻(负面,p370,SR5)OBSCURE/DIFFICULT TO FIND (NEGATIVE, P. 370, SR5)
      选择该生活方式则无法拥有“快递员”和“糖果人”这两个娱乐选项。增加1点购点。
剧透 -   :
Cannot have a Discreet Deliveryman or Candyman entertainment options attached to this lifestyle. Add 1 point to the base lifestyle.

聊以慰藉(正面)ONE GOOD THING ABOUT THIS PLACE (POSITIVE)
(猫妖提供译名)
      不管你的角色最后处于哪里,总能保证他会有一项在那里可用的娱乐。选择此选项后,玩家选择1点或2点的娱乐资产。这种选择在所在地是一直可用的,只要每个月都支付成本。只有旅居才能选择这个选项。
剧透 -   :
No matter where the character ends up, he always has one entertainment choice guaranteed while he’s there. With the selection of this option, the player chooses one entertainment asset worth either one or two points. This choice is always available at the domicile as long as the monthly cost is paid. This quality can only be tied to the Traveler lifestyle.

安全屋(正面)SAFEHOUSE (POSITIVE)
      这个住所被指定为安全屋。因此,角色没有考虑过在这个地方游戏玩闹,这意味着你不能为安全屋购买娱乐资产,虽然其他资产可以购买。如果你住在安全屋,添加4个骰池到任何企图追踪你的检定项目中。角色可以自由进出使用该住所,但客人必须遵守主人定制的规则。GM可以裁决这个规则(宵禁,限制武器,指定服装,等)。这个选项会增加每个月500新円的生活成本。
剧透 -   :
This premise is designated as a safehouse. As such, the character has no control over what Entertainment options are factored into the place, meaning they cannot purchase Entertainment assets for a safehouse, though other assets can be added. Add 4 to the dice pool of anyone trying to track the subject while they reside in a safehouse. The character can freely use the place, but the owner/director has rules that guests must obey while there. The gamemaster decides the house rules (curfew, weapons allowed, clothing restrictions, etc.). This option adds 500 nuyen a month to the cost of a lifestyle.

安全第三(负面)SAFETY THIRD (NEGATIVE)
      虽然这个空间内有车间或设施,但它不是最好的工作场所。事实上,总是一些事物会影响到你的健康(例如,不通风,地板潮湿,小动物)。出现〖失误〗的阈值-1(这样的话,如果角色原本4个1才算失误,现在他只需要3个了)。这个选项适用于单一的资产(车库或车间),每个资产可以获取该选项超过一次以上。增加1点购点。
剧透 -   :
While there is space for a workshop or facility on the premises, it’s not the best of places to work in. In fact, there’s always a risk to your health (for example, no ventilation, wet floor, critters). Reduce the number of 1s needed for a glitch by one (so that if the character would normally need four 1s to glitch, he now only needs three). Characters must have purchased a Shop or Facility along with the Garage or Workshop Asset. Applies to a single asset (Garage or Workshop). This quality can be taken more than once per asset. Add 1 point to the base lifestyle.

特殊工作区(正面,p370,SR5)SPECIAL WORK AREA (POSITIVE, P. 370, SR5)
      这个选项适用于单一的资产(车库或车间)。所有生活方式可以购买超过一次这个选项。每次购买增加1000新円的每月额外成本,在该空间中进行与该设备相关的技能检定时角色的成功数上限+2。
剧透 -   :
Applies to a single asset (Garage or Workshop). Can be purchased more than once per lifestyle. The 1,000 nuyen per month additional cost applies each time this is purchased, as does the +2 bonus to the Limit for relevant skill tests performed in the area.

节俭(负面)THRIFTY (NEGATIVE)
      如果沐浴用水水温不高,墙壁薄如纸,这些可以为你省下一笔钱来。减少2点购点,你的每月成本减少1,000新円。这只适用于旅居生活方式。
剧透 -   :
So what if the shower is lukewarm and the walls are paper thin? You got a great deal on this place. Reduce the points available by 2 and the monthly cost by 1,000 nuyen. Only available for the traveler lifestyle.

W区(负面)W ZONE (NEGATIVE)
      W区有点像Z区,但是W区代表了荒野。这个位置是任何城市以外的地区,所以矩阵信号是不可估量的,没有外力提供帮助,除非你有车,不然你只能徒步行走,距离最近的公共交通起码要走两小时路程。减少街区项目1点,此地的快速反应时间增加1d6小时。增加1点购点。
剧透 -   :
W Zone is sort of like a Z zone, but the W stands for wilderness. This location is way outside any urban area, so the grid is spotty, power is not publicly provided, and unless you have a car, you’re walkin’, as the nearest public transportation is two hours away. Reduce the Neighborhood level by 1 and increase the security response by 1d6 hours. Add 1 point to the base lifestyle.
« 上次编辑: 2019-10-11, 周五 23:21:11 由 失语 »

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Re: 【RF】定制私人空间A DUMP OF ONE’S OWN p.216~227
« 回帖 #8 于: 2017-09-24, 周日 07:59:49 »
维持一种生活方式MAINTAINING A LIFESTYLE

对于一个完整的生活方式,如果你无法维持选择的项目,你可以选择丢弃它们,这意味着你不必为它们每月支付。资产必须提前支付,如果你在月初不支付,你就不能在当月使用它。
剧透 -   :
If a complete lifestyle, with all its additions, cannot be maintained, add-ons can be dropped, meaning that the character does not have to make the monthly payment for them. Assets have to be paid for in advance—if you don’t pay for it at the beginning of the month, you don’t get to use it for any part of that month.
如果你放弃一个你用购点购买的资产,那么购点就不会返还。不过,你可以在未来的一个月内恢复继续付款,然后收回这个项目。如果你想转换资产,简单地用资产购买新的生活方式就行了。
剧透 -   :
If you drop an asset you had used points to purchase, the points are not returned. You can, however, resume payments in a future month and gain that option back. If you want to switch assets, simply buy a new lifestyle with the needed assets.
« 上次编辑: 2017-09-27, 周三 21:20:09 由 失语 »

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Re: 【RF】定制私人空间A DUMP OF ONE’S OWN p.216~227
« 回帖 #9 于: 2017-09-27, 周三 21:23:41 »
引用
范例SAMPLE LOCATIONS


东京,立方体(棺材旅馆)THE CUBE, TOKYO  (COFFIN HOTEL)
      当然,你唯一能称之为私人空间是一根比你稍微长一点的管子,但是它是软垫温暖舒适干燥的,你可以把它锁起来以防外来者。此外,附近还有食品供应设施和浴室。它们并不豪华,当时它们是你生活的必须,基础中的基础,而且有时甚至是干净的。
      • 舒适度和必需品:2
      • 安全:2
      • 街区:2
      • 娱乐:0
      • 花费: 70新円一晚上
剧透 -   :
Sure, the only space you can really call your own is a tube only slightly longer and wider than you are, but it’s padded, warm, and dry, and you can lock it against intruders. Plus, food and bathroom facilities are available nearby. It’s not luxurious, but it has the basic amenities you need to live, and sometimes they’re even clean.



洛杉矶,千禧年(斯泰达德酒店)THE MILLENNIUM, LOS ANGELES (STANDARD HOTEL)
      对于那些想要花一晚上的花费比其他人一个月的租金还要多的人,千禧年就在你身边。床垫是舒适棉,家具是实木,员工能够表现得像是真的很高兴见到你一样。这一切只需要一个订购。只是糟糕的部分是,你将不得不在最后回到你的现实中来。
      • 舒适度和必需品:5
      • 安全:5
      • 街区:6
      • 娱乐:3
      • 娱乐设施:健身房、室内植物园、游泳池
      • 花费:430新円一晚上
剧透 -   :
For those times when you absolutely need to spend more in a night than many people pay for rent in a month, the Millennium is there for you. The mattress is pillow-topped, the furniture is real wood, and the staff is capable of acting like they are genuinely happy to see you. Everything you could possibly want is a phone call away. The worst part of your stay will be having to go back to reality at the end of it.


红灯区中的安全屋RED LIGHT DISTRICT SAFEHOUSE
      在红灯区,这不是装修华丽的性工作场所——那只会引人注目。这是没有出路的密室,前面是一位夫人开设的“庭院”。一个昏暗的走廊通向三个房间,里面的女孩从事某种交易工作。不过,秘密在于门厅尽头的壁橱里,天花板上有一个活板门,一根绳梯掉下来,通往妓院上方的一个小阁楼。一小群人可以在那里小憩,远离文明的监视——和大多数伴随文明的便利设施。
      • 舒适度和必需品:3
      • 安全:2
      • 街区:3
      • 娱乐:0
      • 娱乐资产:军械库
      • 特性:难以察寻,安全屋
      • 花费:3,100新円每个月
剧透 -   :
This isn’t the showiest brothel in the red-light district—that would only draw attention. This is an out-of-theway shack, where a weary madam holds court in a dingy front room. A dim hallway leads to three rooms where the working girls ply their trade. The secret, though, is the broom closet at the end of the hall—there’s a trap door in the ceiling and a rope ladder that drops down, providing access to a small attic space above the brothel. A small group of people can rest there, away from the prying eyes of civilization—and most of the accompanying amenities.


罗宾记ROBYN’S
      真正的,握在你手上的书籍——填满了这家商店。软布盖关闭声,纸张起皱,陈旧的书页交错着灰尘的气息使人愉悦。如果你愿意,你甚至可以在这里买书。这对你的业务很有用,用作掩护,既然你遇到一系列知识渊博的(虽然往往是古板古怪)的人。只是别沉迷,别忘了你是狂奔者。
      • 舒适度和必需品:3
      • 安全:5
      • 街区:4
      • 娱乐:2
      • 娱乐资产:商品:货物(纸质拷贝书籍)
      • 花费:9,600新円每个月
剧透 -   :
Books—the actual, for-real, hold-in-your-hand things— fill this shop. The soft thud of cloth covers closing, the crinkle of paper, the odor of aged pages interleaved with dust make this shop a delight for the senses. And you can even buy books if you want. It’s a great business to use as a cover, since you meet a range of knowledgeable (though often eccentric) people. Just don’t’ get so caught up in it that you forget you’re a shadowrunner.


杂货铺™ STUFFER SHACK
      你不能住在这种随处可见的便利店里,但总有些人会有最好的机会。甜食,大豆汉堡,满满一杯豆咖。杂货铺中有食物,有公共厕所,还有一支相对保持清洁的销售团队,这往往使人不得不编一个令人信服的理由才能离开这里。记得在柜台后的零售员开始烦躁之前买好东西。或者你可以接管这家店铺,只要你付得起钱,便利店经营者的迷人生活就可以属于你了。
      • 舒适度和必需品:3
      • 安全:3
      • 街区:4
      • 娱乐:3
      • 娱乐资产:商品:货物(食物,1 point),大豆加工装置,冷藏库
      • 花费:8,000新円每个月
剧透 -   :
You can’t live at these ubiquitous convenience stores, but some people give it their best shot. Full of sugary snacks, soy-based burgers, and of course loads of soykaf, Stuffer Shacks have food, public restrooms, and a staff that keeps them relatively clean, there often doesn’t seem to be a compelling reason to leave. Just remember to buy something before the employee behind the counter gets edgy. Or you can take over management of the whole shop, and the glamorous life of a convenience store operator can be yours for as long as you can make the payments.


典型中产阶级住宅区TYPICAL MIDDLE CLASS SUBURBAN HOME
      白色栅栏。双车库。所有现代生活的电子设备。这是许多人对二十世纪美国梦的定义,尽管美国支离破碎,但梦想依然存在。只要你出卖自己的身体和灵魂,成为社畜,这些都是可以实现的。如果你是一个狂奔者,当然,只要你认为你能负担得起这笔费用。或者直到你需要做出改变时。
      • 舒适度和必需品:3
      • 安全:3
      • 街区:4
      • 娱乐:4
      • 娱乐资产:矩阵信息订阅,艺术赞助人(西雅图美术馆),公共交通,禅室
      • 花费:5,000新円每个月
剧透 -   :
White picket fence. Two-car-garage. All the electronic conveniences of modern life. This was many people’s definition of the American Dream in the twentieth century, and though the United States has fragmented, the dream remains for many people. And it is attainable, as long as you sell yourself, body and soul, to a megacorp. If you are a shadowrunner, of course, you just have to assume that guise for as long as you can afford it. Or until you need a change.
« 上次编辑: 2017-09-27, 周三 21:39:52 由 失语 »