火药跃客(Black Powder Vaulter)尽管火器的设计初衷是让使用者能在远距离与敌人作战,一些铳士却偏向于更深入地涉足激烈的战斗。他们通过在战斗中的灵活走位找到最有利的位置杀死敌人。
炫技:火药跃客获得以下炫技
移动装填(Mobile Reload, EX):当火药跃客至少还有一点勇毅点时,如果她装填自己火器只需要花费一个移动动作或者迅捷动作,她就能在移动中作为移动动作的一部分装填这把火器。3级时,她可以在使用次炫技的同时使用移动射击(shot on the run, EX)炫技。
此炫技替换狙击之眼(Deadeye, Ex)炫技。
大胆腾跃(Daring Vault, EX):火药跃客可以消耗一点勇毅点,以一个迅捷动作提升自身20尺陆地移动速度直到她的回合结束(在进行跳跃特技检定时也获得相应的加值)。当火药跃客使用次炫技进行跳跃时,只要她靠近墙,柱子,或是其他坚硬的永久性结构,她就能在空中进行二段跳。这个二段跳视为拥有助跑,即使这次跳跃的方向与第一次不同。
此炫技替换铳士闪避(Gunslinger's Dodge, Ex)炫技。
移动射击(Shot on the Run, Ex):3级时,只要火药跃客至少还有一点勇毅点,她就获得移动射击(shot on the run)专长的增益。只有当她使用她擅长的火器时才能享受此增益。
7级时,她可以在使用移动射击时,作为全回合动作的一部分使用精确瞄准(Targeting, Ex)炫技。
此炫技替换把握主动(Gunslinger Initiative, Ex)炫技。
枪械艺术(Art of the Gun, Ex):7级时,只要火药跃客至少还有一点勇毅点,她就不会因为使用火器进行攻击或装填火器而引发借机攻击。此外,当她持用火器时,她就如果持用近战武器一样获得对于自身周围的威胁范围。当有敌人引发她的借机攻击时,她可以消耗一点勇毅点使用枪柄打击(Pistol-Whip, Ex)炫技作为借机攻击。
或者如果她的火器处于装填状态,她也可以花费一点勇毅点用火器射击作为借机攻击。
此炫技替换惊异射击(Startling Shot, Ex)炫技。
双重移动射击(Dual Shot on the Run, Ex):11级时,火药跃客可以在使用移动射击(Shot on the Run, Ex)炫技时用火器进行两次射击。
此炫技替换装填专家(Expert Loading, Ex)炫技。
原文:剧透 - :
Black Powder Vaulter
While firearms were designed to allow combatants to fight their foes from a distance, some gunslingers like to get into the thick of the battle, maneuvering among the fray to find the most advantageous positions from which to kill their enemies.
Deeds: A black powder vaulter gains the following deeds.
Mobile Reload (Ex)
If a black powder vaulter has at least 1 grit point, she can reload a firearm as part of a move action to move, provided that the action to reload that firearm with that type of ammunition would normally take only a move action or swift action. At 3rd level, she can use this deed while also using the shot on the run deed.
This deed replaces the deadeye deed.
Daring Vault (Ex)
A black powder vaulter can spend 1 grit point as a swift action to increase her land speed by 20 feet (gaining the appropriate bonus on Acrobatics checks to jump) until the end of her turn. If the black powder vaulter jumps while affected by this deed, she can make a second jump while midair if she is adjacent to a wall, column, or other solid, permanent structure. The second jump counts as having a running start even if the direction is different from the first jump.
This deed replaces the gunslinger’s dodge deed.
Shot on the Run (Ex)
At 3rd level, if the black powder vaulter has at least 1 grit point, she gains the benefits of the Shot on the Run feat. She gains this benefit only when making an attack with a firearm with which she is proficient.
At 7th level, she can use the targeting deed as part of the same full-round action as using Shot on the Run.
This deed replaces the gunslinger initiative deed.
Art of the Gun (Ex)
At 7th level, if the black powder vaulter has at least 1 grit point, she doesn’t provoke attacks of opportunity when attacking with a firearm or reloading a firearm. Additionally, whenever she is wielding a firearm, she counts as threatening an area around her as though she were wielding a melee weapon. If an opponent provokes an attack of opportunity from her, she can use the pistol–whip deed as her attack of opportunity, spending 1 grit point as normal.
Alternatively, if her firearm is loaded, she can spend 1 grit point to fire her gun as her attack of opportunity.
This deed replaces the startling shot deed.
Dual Shot on the Run (Ex)
At 11th level, the black powder vaulter can make two attacks with firearms while using the shot on the run deed.
This deed replaces the expert loading deed.
Section 15: Copyright Notice
Pathfinder Player Companion: Martial Arts Handbook © 2018, Paizo Inc.; Authors: Thurston Hillman, Mikko Kallio, Jacob W. Michaels, Matt Morris, Daniel Reed, Mikhail Rekun, Mark Seifter, and Jeffrey Swank.